Shattered - Tale of the Forgotten King

The old world is gone, lost with the disappearance of the King. Reforge reality in this dark action RPG through skill-based combat, innovative open-world platforming and the testimonies of survivors… some more trustworthy than others. Are you ready, Wanderer?

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게임 정보






In the beginning, there was the King.
From a thought, he conjured up the Void.
From a glance, he made the world.
And from a whisper, he created us.


The world as it was is gone, lost with the disappearance of the King. As a Wanderer of these forsaken lands, it is up to you to piece together the fragments of reality and retrace the fall of civilisation through skill based combat, innovative open-world platforming and the testimonies of survivors… some more trustworthy than others.


Ethereal exploration and epic battles


A ruined continent of untold stories and mighty foes is yours to roam. For those who brave its paths, the world of Hypnos contains many secrets, some to aid you on your way and others to illuminate the road that led to your existence. Experience precision based combat and 2.5D platforming set to a complex branching narrative in the reality spanning action-adventure of Shattered - Tale of the Forgotten King.

Are you ready, Wanderer?


Features:


A new world to discover: Explore a gorgeously rendered semi-open world with branching paths and mysterious secrets. Each new zone tells a story through stunning art direction and finely crafted design.

Monstrous enemies to defeat: Observe your foes, anticipate their moves and use their own attacks against them. Switch between close-combat sword fights and long distance spell slinging to dominate the battlefield, and experience seamless transitions between full 3D and 2.5D battles.

A tale 10 years in the making: The universe of Shattered is the culmination of over a decade’s worth of imagination and creativity: an epic reality conjured from the minds at Redlock Studio. Tale of the Forgotten King is but a first step into the world of Hypnos, with more games already planned.

A story all your own: Not all survivors of Hypnos are trustworthy: though most will help you on your way, there are those who seek to use you for their own ends. The world will remember the choices you make during your adventure, and only those with focus and dedication will see through to the truth beyond.

Constant progression: Whether through combat or exploration, the Wanderer will evolve. How is up to you. With your finite resources will you raise your strength or discover another truth of Hypnos? Buy a new weapon, or increase your spellcasting? The choice is yours but choose carefully: not every path can be taken.

« I had travelled through forgotten paths for days, weeks and months to reach the Thousand-Door Palace. A place where only silence reigned now. Where the wind had stopped and the tides retreated with the Great Rift. The great Departure.

And here I was, bathed in my mist of past and future memories, standing in this mythical place that remained, still. The only location anyone in Hypnos could have found with no map or compass back when the King still reigned.

And I Remember the Silence In My Soul.
The Bitter Raindrops In the Wind. »

스크린샷

접속자 수

가격 히스토리

출시 발매가

31000 원

추정 판매 / 매출
예측 판매량

225+

예측 매출

6,975,000+

요약 정보

윈도우OS
액션 어드벤처 인디 RPG
영어, 프랑스어, 독일어, 스페인어 - 스페인, 러시아어, 중국어 간체

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스팀 리뷰 (3)

총 리뷰 수: 3 긍정 피드백 수: 2 부정 피드백 수: 1 전체 평가 : 3 user reviews
  • 한국어 패치도 해줬으면 좋겠는데...

  • Please release the OST dlc of this game. And I want to have a Korean patch. I really like this game.

  • 소울라이크에 독특한 디자인까지. 나름의 개성과 맛이 있음. ...있긴 함. 플레이 1시간만 해보면 '아 이 사람은 다크소울 트릴로지와 젤다, 니어 등에 큰 영감을 받았구나'라는 걸 알 수 있음. 그리고 나름 잘 녹여내기도 했고, 타격감이나 액션이 좀 많이 부족하긴 하지만 그거까진 뭐 그러려니 할 수 있음. 맵 돌아다니는 것도 나쁘지 않고, 패링 판정도 너무 널널하거나 너무 박하지 않게 괜찮고. 문제는 맵 시스템임. 디자인 말고 시스템. 다크소울 트릴로지의 특징 중 하나는 '다크소울 1은 전송이 초반에 없어서 불편하지만 대신 아무 화톳불에서나 레벨업이 가능하며 맵 연결을 잘 해놔서 큰 문제는 아니다' '다크소울 2 3은 레벨업이 거점에서만 가능하긴 하지만 시작부터 모든 톳불 전송이 있어서 어떤 면으로는 더 편하기도 하다' 이런 장단점이 있음. 그리고 이 게임은 각 특징의 단점만 골라왔음. 톳불 전송 없는 시스템에 레벨업은 거점에서만. 와우... 후반에 전송 기능이 생길지 모르겠지만, 일단 거기까지 가고싶은 마음이 싹 사라졌음. 그나마 다행이랄지 그 커버랄지 사망시 모든 돈을 잃는 것도 아니고, 맵에서의 숏컷이 아주 잘 연결돼있기는 함. 문이던 워프게이트던. 다만 '아 데미지 진짜 조금 아쉬운데.. 마침 레벨업 서너번 할만한 돈이 있네?' 싶으면 열심히 뛰어서 집까지 뚜방뚜방 뛰어가야됨. 그런 상황 네 번 맞이하니까 걍 겜 끄게 됐음. 그래도 게임 자체는 나쁘지 않으니 그 정도 불편함은 그윽한 맛이다 싶은 사람들, 닼 2 오리지널 좋아하는 사람들이면 함 츄라이 해보셈. 난 여기서 포기다.

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