Fantasy Grounds - D&D Classics: C2 The Ghost Tower of Inverness (2E)

D&D Classics: C2 The Ghost Tower of InvernessA shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst. Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure - the fabled Soul Gem.

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D&D Classics: C2 The Ghost Tower of Inverness


A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst. Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure - the fabled Soul Gem.

The module was originally written for the Official Advanced Dungeons & Dragons Game Tournament at Wintercon VIII, held in Detroit in November of 1979. It is the second in the Competition Series - adventures that were used in official tournaments. This adventure contains a challenging setting, a scouring system and characters specially prepared for the adventure. It may thus be used for competition among players (or groups of players), or as a non-scored adventure included in an ongoing campaign. Also included within are background information, referee's maps and notes, encounter descriptions for players, and a background scenario linked to the World of Greyhawk Fantasy World Setting.

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Converted by: Terry Buckingham

Released on May 12, 2019. Designed for Fantasy Grounds version 3.3.8 and higher.

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 2E ruleset.

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