게임 정보
Shady Knight is a pure skill-based experience. There are no locked abilities to hold you back, the only thing that matters is how well you can master the power you’ve been given. Prove yourself worthy and break the cursed path of trials or lose yourself to the abyss of obsession.
Unique Melee Action that mixes Parkour and Combat
Your weapons react to your state, charging a strike from a slide or in the air leads to different moves. Even more interesting combinations appear once you discover that you can jump off enemies' heads or wall-kick to trigger more powerful abilities. Even a simplest thing such as a barrel can be used for both parkour and combat.
The Kick and The Chained Dagger
These two are always at your side making you deadly as hell even when unarmed, and nothing stops you from combining many of their abilities with other weapons for even crazier combos.
Fluid Platforming
Learning your movement allows you to become truly intangible in combat. Master slide jumping and learn the trickiest wall-kicking techniques to reach your goal with the flow.
Style Ranking that reflects Your Mastery
There are always multiple things you can do at each given moment: switch weapons, combine different moves, discover all contextual abilities and use the environment to reach the highest ranks. The style system isn't there to tell you how to play, it's a reflection of your skills and knowledge.
Face the Towers
Even with all of your skills, there are still knights out there waiting to take you to the limit. Four main hubs full of highly replayable towers packed with challenging combat scenarios, platforming bits and opportunities for creative environmental kills.
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액션쾌감류 슈퍼핫과 비슷한 장르 하지만 움직임이 훨씬 아크로바틱하다 전에 앵거풋이라는 게임을 했었는데 그 게임이 이렇게 나왔으면 훨씬 재밌게 했을텐데 라는 생각이 들었다. 목숨은 무한이기에 그냥 깰 수도 있지만 이런 장르가 여타 그러하듯 죽지 않고 콤보를 쌓아 sss까지 높여서 깨는게 부가 목표가 되겠다. 생각보다 여러가지 액션이 많고 생각보다 쉽지 않다. 한국어는 없지만 영어를 몰라도 무방 딱 하나 아쉬운점은 템포에 비해 bgm이 아쉽다는 거다. 브금도 같이 신나야 더 완벽했을텐데.. 9/10