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Coverage
"A charming, pleasant and relaxing game"
"Sarawak puts forward an engaging tale that will keep you enticed for its duration"
8/10 - Gamereactor
"I can’t gush enough about how much I enjoyed this game and can find no fault. It features a well-written story that’s brimming with character, charm, and wit. It has incredible art that complements incredibly vivid prose, and fun, engaging puzzles to help make the experience a little more interactive. This is truly one of the best narrative experiences I’ve had in a while, the kind that makes me happy I’m a games journalist."
10/10 - The Game Crater
"If you’re looking for a story-driven mystery with plenty of intrigue and fun, give this one a go."
"With an interesting story and creative art style, it’s well up there as one of the more unique games I’ve played."
Gamespew
"Sarawak is a delightfully cozy piece of interactive fiction"
"Had me hooked on both cracking the mystery and simply existing as this witty traveling anthropology student."
Goombastomp
"...a literary-based point and click masterpiece. This is in large part thanks its narrative stylings similar to a Telltale game and an illusion of choice as convincing as the best Bioware RPGs"
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Sarawak is a literary mystery game set in Oxford and Borneo.
A university professor is found dead on the steps outside your hotel. The police arrest someone very close to you for his murder. The dead professor has left behind him a web of secrets that you alone can unravel.
Sarawak is a short narrative adventure game that takes you from the dreaming spires of Oxford to the jungles of Borneo as you make interactive choices and solve puzzles in a story that blurs the boundaries between narrative games and conventional literature.
