게임 정보
| 출시일: | 2025년 6월 13일 |
| 개발사: | Anodaxia |
| 퍼블리셔: | Anodaxia |
| 플랫폼: | Windows |
| 출시 가격: | 4,900 원 |
| 장르: | 액션 |
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EMBRACE/CONTROL CHAOS! Mutate your build in extreme uniquely weird ways to nuke this petri dish clean from eldritch germs in a frantic top‑down physics arcade where every mechanic is bizarre and emergent! Use strangest powers like warping walls, hexes and annihilation and be an arcane germaphobe!
What if every mechanic was conditional, extreme, emergent and unique? Not your normal roguelite.
In Super Chaos, you will nuke a petri dish in a frantic occult biophysics experiment where everything reacts, collides, bounces, implodes, and mutates.
This is a top‑down physics rogue-arcade with procedural elements, where you dash manually, attack automatically, and try to survive waves of extremely fast eldritch enemies.
You choose from 21 modular mutations before each run and 48 emergent upgrades before each level... but nothing here is boring like "+5% damage." No, every upgrade is extreme, weird, and can entirely flip your playstyle!
Choose melee, ranged, stealth, chaos, precision or even Pain as your playstyle and mix and match them in arcane ways.
Physics as a Weapon
A giant Rock that pinballs enemies across the arena and hides you
Rifts that pull enemies in, then implode, making you temporarily Rifted, protecting and hiding you but blocking healing
Blasts that push them and smash enemies into walls for bonus damage… and sometimes bounce them back into you
Hex, Antihex, and Annihilation
Wisp weapons wander chaotically, can be steered, become colored, merge together, affect every other weapon and apply Hex, making enemies insane, burning them, and giving you lifesteal
Antihex slows enemies and makes them vulnerable to wall/rock hits
Annihilation triggers when Hex and Antihex collide, causing lightshows
Extreme Mutation Examples
Stay immortal as long as you walk on… corpses?
Sacrifice your dash to gain a gravitational pull that drags every enemy toward you
Freeze all enemies when you get hit, dealing Rift damage based on their previous velocity
Become invisible (with the right upgrades), causing enemies to fall asleep when they can’t see you... and some enemies decay when they can't see
Arena Manipulation
The arena pulses and shrinks
There’s even an upgrade that lets you control the shrinking and turn the arena walls into you weapon
Style
Eldritch visuals and unsettling sound design
Asset‑less graphics with GPU-simulated water rendered in DX12
Reviewers call it "unique"... but all it is is CHAOS... or, if you choose so, control
Extra
While the game is primarily singleplayer, there is also duo online-coop (people in your Friend List can join) without Color Consequences
Please, try launching the Demo first, to check if your system meets requirements, the game is written in a specialized in-house-engine and isn't compatible with older devices.
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