When The Past Was Around Demo
When The Past Was Around Demo
Mojiken
2020년 3월 31일
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출시일: 2020년 3월 31일
개발사: Mojiken
퍼블리셔: Toge Productions
플랫폼: Windows
출시 가격: 무료
장르: N/A

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ISEKAI QUEST 2020년 9월 15일

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When The Past Was Around Demo

This is the prologue chapter of "When the Past was Around", an upcoming adventure point-and-click puzzle game about love, moving on, letting go, and the joy and pain of everything in between.

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When the Past was Around - Prologue is the opening chapter of an upcoming adventure point-and-click puzzle game about love, moving on, letting go, and the joy and pain of everything in between.

The game is directed by Brigitta Rena, creator of A Raven Monologue and She & The Light Bearer.



This is the story of Edda, a girl in her early 20s.
Like anyone in her age, she’s lost.
She lost her way in the journey to achieve her dreams.
She lost her way in the journey to find love.

That until she met The Owl.

The man that would help her burn her passion,
the man that would help her find the spark in a relationship,
and also the man that would teach her about heartbreak.

The game tells a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. With each gathered clue, solved puzzles, and unlocked door, the girl will find her way, unraveling the secrets between her and her lover, the secrets which she used to know.

Features:

  • Personal and ubiquitous. It's a game about overcoming the past and finding the self
  • Open the treasure chest, drink tea, doing laundry. Various puzzles to solve and many mysteries to uncover in everyday familiar objects and activities
  • A sweet and whimsical journey set in a series of hand-drawn, down-to-earth settings
  • Atmospheric violin music will accompany you from the peaceful days to the angstiest moments

This game was part of #MojikenCamp, an internal upgrading program by Mojiken Studio to experiment with how to tell stories or to communicate an experience within the constraint of interactive art medium.

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