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"It was said that there were millions of other worlds out there, thousands of light-years away from us. It was said that those worlds could never be reached.
But… What if this is not the whole truth?"

UnDungeon is an action role-playing experience that brings old school ARPGs back wrapped in modern design. Shift between dimensions, influencing not only the events of the present, but the future and the past as well.
STORY:
For centuries, humankind existed in their own tiny world shaped by their fears and ignorance. Holed up in a fragile shelter, humans were so naive as to believe the space around them was single, and the time was irreversible, ever persistent in its flow. But then the Shift came and proved them all wrong.

Seven worlds were suddenly merged together, shattering one another to pieces. The very fabric of time and space was damaged beyond reconstruction.
As a member of a secret interdimensional organization—Herald's Undercover Bay—you, a Herald, are sent to the ancient city of Arhaban to remedy the aftermath of the Shift and restore order in the Multiverse.
GAMEPLAY:
VISUALS
Undungeon preaches the colorful pixel art aesthetics. Each tree or rock is hand-drawn, each enemy has dozens of carefully crafted animation frames to create a one-of-a-kind visual experience.
But… What if this is not the whole truth?"

UnDungeon is an action role-playing experience that brings old school ARPGs back wrapped in modern design. Shift between dimensions, influencing not only the events of the present, but the future and the past as well.
STORY:
For centuries, humankind existed in their own tiny world shaped by their fears and ignorance. Holed up in a fragile shelter, humans were so naive as to believe the space around them was single, and the time was irreversible, ever persistent in its flow. But then the Shift came and proved them all wrong.

Seven worlds were suddenly merged together, shattering one another to pieces. The very fabric of time and space was damaged beyond reconstruction.
As a member of a secret interdimensional organization—Herald's Undercover Bay—you, a Herald, are sent to the ancient city of Arhaban to remedy the aftermath of the Shift and restore order in the Multiverse.
GAMEPLAY:
- Travel between dimensions and timelines. Changes you make in one timeline will apply to all other timelines, altering environments, NPCs, and enemies. Destroyed a forest? A lifeless desert will greet you when you visit this location in the future. Switch between several playable Heralds to be able to complete different kinds of objectives in different dimensions
- Engage in heated real-time battles with Arhaban tribes and evil entities. Combine melee and ranged attacks to vanquish your foes, heal carefully so that enemy doesn’t steal your remedy, use various buffs and debuffs to have the advantage in combat.
- Customize your Herald: wield weapons of your choosing and equip different gems that substantially alter the gameplay.
- Between missions, recover, gear up and rest in Herald's Undercover Bay. H.U.B. is located in a neutral expanse between dimensions. It is a safe haven where you can trade in goods acquired in your endeavors, craft gems and assemble your “home front crew”. Met a reliable trader or a crafty blacksmith in one of the dimensions you've explored? Invite them to the H.U.B. and keep them by your side for the rest of your mission!
- Advanced NPC interaction system: you can trade with Arhaban locals or recruit them to join your crew in the H.U.B. Need some crucial information from some stubborn nomad who refuses to cooperate? Interrupt a dialog to torture them right in the middle of a conversation!
VISUALS
Undungeon preaches the colorful pixel art aesthetics. Each tree or rock is hand-drawn, each enemy has dozens of carefully crafted animation frames to create a one-of-a-kind visual experience.
