게임 정보
Hey! I am a big fan of "Wolfenstein 3D" and John Romero. I made this game to show my respect to them. I have collected and studied a lot of videos and articles of John Romero, learned a lot about game design concepts, and applied them to my game. For example, horseshoe-shaped game level design.
Content
- 27 well-designed game levels
- 17 kinds of ferocious enemies
- 10 kinds of expected supplies
- 8 kinds of weapons with distinctive features
- 3 exciting BOSS battles
- Nearly 100 tricky secret locations
Action
- Move – WASD
- Fast Move - Shift + WASD
- Switch Weapons - 1~6
- Grenade - G
Weapons
- Da Dao – With the strongest attack power! For close fight only.
- Pistol – Better than nothing for a while if there are no other long-range weapons.
- Shotgun – As an Old School FPS, how can there be no shotgun?
- Rifle - One shot one kill!
- Submachine gun - pit-a-pat!
- Heavy machine guns - good spread!
- Grenade – Boom!
- Oil drum - Boom! Boom! Boom!