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Pathfinder RPG - Hell's Vengeance AP 2: Wrath of Thrune
Hell Hath Fury
The knightly order known as the Glorious Reclamation continues its crusade against diabolic Cheliax, conquering the town of Kantaria, where the goddess Iomedae once ruled as a mortal. The villainous adventurers, now official agents of House Thrune, must retake the town, depriving the knights of a valuable holy site. Can the evil characters earn greater infamy and prestige by dealing the Glorious Reclamation a serious defeat in their most substantial territorial gain so far, or will the knights' rebellion continue unchecked across Cheliax?
This volume of Pathfinder Adventure Path continues the
Hell's Vengeance Adventure Path and includes:
- "Wrath of Thrune," a Pathfinder adventure for 4th-level characters, by Thurston Hillman.
- A gazetteer of Kantaria, the first Chelish town conquered by the Glorious Reclamation and sacred site to the faith of Iomedae, by Thurston Hillman.
- A look at the history and inner workings of Cheliax's most powerful noble family, the Thrice-Damned House of Thrune, by Linda Zayas-Palmer.
- Devious whispers and dire threats in the Pathfinder's Journal, by Josh Vogt.
- A bestiary of dangerous and exciting new monsters, by Thurston Hillman, Jason Keeley, and Kalervo Oikarinen.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by:
Kevin Melka
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic
Adapted for Fantasy Grounds by: Kevin Melka
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic