Fantasy Grounds - Starfinder RPG - The Threefold Conspiracy AP 4: The Hollow Cabal

Starfinder RPG - The Threefold Conspiracy AP 4: The Hollow CabalAfter discovering that a sinister force has infiltrated the Stewards, the heroes travel to the floating bubble city of Roselight, in the clouds of the gas giant Liavara, to warn members of the law-enforcement agency!

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Starfinder RPG - The Threefold Conspiracy AP 4: The Hollow Cabal

After discovering that a sinister force has infiltrated the Stewards, the heroes travel to the floating bubble city of Roselight, in the clouds of the gas giant Liavara, to warn members of the law-enforcement agency! As the heroes navigate the seedy underbelly of this pristine metropolis, they learn that their enemies are fighting a battle of their own against another malevolent faction of mind-controlling aliens. If the heroes want answers, they will have to figure out who to trust in a time where no one is what they seem!
"The Hollow Cabal" is a Starfinder Roleplaying Game adventure for four 7th-level characters. This adventure continues the Threefold Conspiracy Adventure Path, a six-part, monthly campaign in which the players unravel the machinations of insidious aliens who have infiltrated galactic society. This volume also includes a gazetteer of the affluent city of Roselight and the grungy space station Upwell, an article describing the mysterious fungal dycepskians, and a selection of new and cryptic monsters.
Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: Christopher Ward

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and a one time purchase of the Starfinder ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic

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