再苟一步 One More Step

This is a game that integrates roguelike, adventure, auto chess, turn-based, strategy, and more.(这是一款集roguelike、探险、自走棋、回合制、策略等内容于一体的游戏。不同的角色、技能及装备间的配合可以组合成各种神奇的玩法。)

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게임 정보

Words from the Developer

Hello everyone, I am the developer of the game "One More Step". Though there aren't sufficient resources, I developed the game alone out of interest.

Since launched, the game has received support from many enthusiastic players, and their active feedbacks have helped me correct many deficiencies of the game. In the follow-up, I will continue to listen to the opinions of players and make a lot of updates to the game, continue to improve the framework, and add more interesting content.

"One More Step" is a turn-based auto chess + roguelike game. It is also a game that emphasizes the fun of combination. Therefore, players not only need to cultivate heroes and bonds like traditional auto chess but also to rely on different combinations of equipment to achieve the Maximized output. In addition, exploration and economic systems are also the content I want to emphasize, and more content related to this will be added in the future. Combine these strategic elements and you will find that this game has a completely different kind of fun.

Scheduled follow-up update plan:
Awakening skill system;
buff system;
MOD function;
List of Challengers, Hall of Fame.
And more...

If you have any questions or doubts about the game, or if you want to add some gameplay to the game, or exchange a game-playing experience, you can join the gaming QQ group: 60473475. Let's make it more interesting together!


게임 정보

This is a game that integrates roguelike, adventure, auto chess, turn-based, strategy, and more.

Roguelike

Every map you enter is brand new. The monsters in each level game instance are randomly generated. Each card acquired in the initial game stage is random, and you can even get a purple hero directly at the beginning.

Adventure

There are many types of plots in the game for players to enter, including monsters, elite monsters, shops, lucky wizards, profiteers, purchasers, etc.
Each plot corresponds to a different function, and players need to make the best route selection based on their current conditions.
Planning ahead and thinking about the next few steps in advance will help you achieve the maximum benefit.

Battle

The battle mode adopts rules similar to the auto chess gameplay. Monsters have different attributes, skills, occupations, etc.
Three or six different characters of the same profession play at the same time and connect to form a faction, which can trigger the unique professional skills of that faction.
In addition, collocating reasonable equipment for different characters is also one of the major features of the game.
The different coordination of characters, occupations, and equipment often causes some fantastic chemistry reactions in the battle lineup.

Classic Lineup

Chaser professions carry weapons such as poison darts and golden hatchet, which can break the restriction that ordinary attacks hit only one person, so as to attack repeatedly the rival lineup.


The wizard profession carries equipment like a wizard's staff and a wizard's broom that triggers stuns and combo attacks, which can often prevent enemies from making moves.


The assassin profession carries equipment with a high critical strike rate, which can break through the enemy's line of defense and completely defeat the enemy's rear line.


More special gameplay combinations are left for you to explore by yourself.

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