Fantasy Grounds - Pathfinder RPG - Chronicles: Book of the Damned - Volume 1: Princes of Darkness

Pathfinder RPG - Chronicles: Book of the Damned - Volume 1: Princes of Darkness Abandon All Hope...From the origin of the gods to the inhabitants of the darkest infernal pit, Princes of Darkness: Book of the Damned Volume 1 is an unflinching look at the methods, motivations, and goals of Asmodeus, the archdevils, and the entire hierarchy...

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Pathfinder RPG - Chronicles: Book of the Damned - Volume 1: Princes of Darkness

Abandon All Hope...
From the origin of the gods to the inhabitants of the darkest infernal pit, Princes of Darkness: Book of the Damned Volume 1 is an unflinching look at the methods, motivations, and goals of Asmodeus, the archdevils, and the entire hierarchy of Hell. Whether you're planning to storm the gates of Avernus or trade in the exotic and immoral markets of Dis, or simply want to add a splash of diabolical flavor to a standard campaign, this 64-page book is full of delicious temptations worthy of Faust himself.
Princes of Darkness includes:
  • A layer-by-layer description of Hell and its rulers
  • The hierarchy of Hell, and how devils are promoted
  • The role and duties of each kind of devil, including the infernal dukes and the herald of Asmodeus
  • Guidelines for infernal contracts
  • Devil talismans, true names, and their uses
  • New Hell-themed spells, magic items, and artifacts
  • The diabolist prestige class, complete with imp companion
  • Five new kinds of devils, from the blaspheming apostate devil to the relentless levaloch
This stand-alone book can also complement the material found in the Council of Thieves Pathfinder Adventure Path, Pathfinder Chronicles: The Great Beyond, and Pathfinder Companion: Cheliax, Empire of Devils.
By F. Wesley Schneider
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: Wayne Arsenault

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic

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