Beckoned Prototype Demo

This PROTOTYPE is a proof of concept for Zade Studios' flag-ship indie JRPG, BECKONED. *Control the protagonist through Section E caverns of the Loden-Lacuna Mines. Collect items and fight hostile creatures, as you experience an early version of our 'Engage' system.

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***This is a VERY EARLY PROTOTYPE build for Zade Studios' flag-ship indie JRPG, BECKONED.
***Though BECKONED Prototype is free, the full title will not be free to play.
***BECKONED is planned for a 2-3 year development cycle, but it is fun to have everyone try the early systems out!

This Prototype:
Control the protagonist through Section E caverns of the Loden-Lacuna Mines. Collect items and fight hostile creatures, as you experience our 'Engage' system. An active-turn base structure which allows for multiple-attacks to be executed on multiple-targets during a turn. Master two Shadreic-majiqs derived from a crystal shard, known as a Loden. Unleashing its powerful ability to render any threat null.

The core of BECKONED is a single-player adventure, driven by progressive role-playing combat mechanics.
The story follows a boy (Taujh) searching for a crystal pendant which could contain his lost memories. Accompanied by two others (Enelh and Leign), they scurry across the landscape of Devanis while being swept up in a whirlwind of trouble. Mastering their surroundings and healing a land riddled with fear, they must reclaim the pendant before its lost for good and maybe then, Taujh will finally know who he is.

If you Enjoy the Demo, please check out the BECKONED Campaign on INDIEGOGO!
We need all the help we can get to bring this game to reality!

***Dev Note:
We are beginners, breakin' all the rules. We are making a high-def, hand-animated, cinematic, 20-hour epic, JRPG using Unreal4 Blueprint engine. Hope everyone enjoys!

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https://www.zadestudios.com/beckoned

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