Fantasy Grounds - Pathfinder RPG - Campaign Setting: Paths of Prestige

Pathfinder RPG - Campaign Setting: Paths of PrestigeWhile many legendary heroes of Golarion fit easily into the core classes of the Pathfinder Roleplaying Game--the sword-swinging fighters, fireball-flinging wizards, backstabbing rogues, and others--there are some who specialize in unique styles and techniques, perfectly customizing thems

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Pathfinder RPG - Campaign Setting: Paths of Prestige

While many legendary heroes of Golarion fit easily into the core classes of the Pathfinder Roleplaying Game--the sword-swinging fighters, fireball-flinging wizards, backstabbing rogues, and others--there are some who specialize in unique styles and techniques, perfectly customizing themselves for their roles. For these characters, there are prestige classes. From the undead-hunting Knights of Ozem to the revolutionary Gray Gardeners of Galt, this book collects 30 of the most prominent faiths and factions from around the Inner Sea and transforms them into prestige classes designed to help you take advantage of the tricks and tactics of some of Golarion's most famous (and infamous) groups, all while rooting your character firmly in the lore and societies of the Pathfinder campaign setting.
    Within this product adapted from the 64-page book, you'll find new prestige class options for every character class in the Pathfinder RPG, including:
  • The Aldori swordlord, world-renowned dueling master of the turbulent north.
  • The Hellknight signifer, an armored spellcaster who uses magic to pursue the perfect, iron-fisted law of Hell.
  • The gun-toting shieldmarshal, whose bright badge brings order to the chaos of the Mana Wastes.
  • The mammoth rider, savage megafauna cavalry expert.
  • The Sleepless detective, uniquely suited to solving mysteries both magical and mundane in haunted Ustalav.
  • The winter witch, whose ice magic keeps a whole nation in thrall.
  • ...and 24 more!
Paths of Prestige is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
By Benjamin Bruck, Jason Bulmahn, Matt Goodall, and Jason Nelson
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: Wayne Arsenault

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic

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