Fantasy Grounds - Pathfinder RPG - Campaign Setting: Fey Revisited

Pathfinder RPG - Campaign Setting: Fey Revisited First World ProblemsUnveil the mysteries of primeval legends, encounter ancient creatures from a time before time, and prepare to enter a preternatural world where nothing is permanent and everything is alive and vibrant.

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Pathfinder RPG - Campaign Setting: Fey Revisited

First World Problems
Unveil the mysteries of primeval legends, encounter ancient creatures from a time before time, and prepare to enter a preternatural world where nothing is permanent and everything is alive and vibrant. Now the Pathfinder Roleplaying Game explores 10 of the Golarion's most iconic and well-loved fey creatures in Pathfinder Campaign Setting: Fey Revisited !
With Fey Revisited , you can immerse your game in the rich lore of legendary beings such as vigilant tree-bonded dryads, fanciful goat-legged satyrs, and blindingly beautiful nymphs, or release lurking evils like sadistic redcaps and diverse hordes of maniacal gremlins. Each entry includes how these embodiments of nature might guard or corrupt the world, details on the unique tokens they bestow upon favored mortals, and a ready-to-use threat or ally of each fey race.
Inside this book, you'll find fey creatures like:
  • Dryads, guardians of the forest who ensnare mortals' minds for their own goals of preservation.
  • Leprechauns, folkloric pranksters rumored to hide great riches available to those who find their stash.
  • Norns, the powerful beings said to pull at the threads of fate.
  • Nymphs, stunningly beautiful fey who strike blind those who peer upon them.
  • Redcaps, blasphemous and sadistic murderers known for dipping their woolly caps into the blood of their victims.
  • Satyrs, creatures of whimsy and strength who use their musical pipes to haunt and bewilder.
  • Other capricious creatures, such as a handful of types of pesky gremlins, terrifying nuckelavees, elusive rusalkas, and playful and quirky sprites.
Fey Revisited is intended for use with the Pathfinder Roleplaying Game and Pathfinder Campaign Setting, but can easily be used in any fantasy game setting.
By Savannah Broadway, Amanda Hamon, Tim Hitchcock, Levi Miles, Ray Vallese, and Jerome Virnich
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: Wayne Arsenault

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic

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