게임 정보
Can you survive 10 days or more in the wilderness?
Find food, water, fight wild animals, and craft tools and constructions, sow different plants, and explore the map!
Survival Engine is a Unity template asset to create survival games.
This is not a full game, this is just the demo of the Unity asset store asset!
Gameplay:
-Player controls (mouse, mobile touch, and keyboard).
-Inventory system
-Crafting system
-Equipment (attached to character)
-Resource gathering
-Character attributes (health, hunger, thirst...)
-Animal behaviors (wander, escape, chase)
-Hunting and Fishing
-Farming (Sowing seeds, and plant/fruit growth)
-Eating and cooking
-Combat (against wild animals)
-Item durability and food spoilage
-Storage boxes (chest)
-Bonus effects (Consumable or equipment that boost stats).
-Customizable Actions (streamlined way to include your own code)
-Pets
-Game clock, day/night cycle
-Save/Load system
-Random World Generator
Art Assets:
-Animated characters (male and female)
-Animated animals (deer, bear, wolf, rabbit, squirrel, bird, bee)
-Basic material (wood, grass, rock, ...)
-Gathering tools (axe, pickaxe, fishing rod, ...)
-Weapons/armor (sword, spear, bow, arrows...)
-Food (berries, apples, nuts, meat, fish, ...)
-Cooked food (fish & chips, skewer, bread...)
-Constructions (fire, shelter...)
-Environment (trees, bushes, rocks, floor patterns...)
-Farming plants (corn, potatoes, wheat...)
-All 2D icons for interactable models
Find food, water, fight wild animals, and craft tools and constructions, sow different plants, and explore the map!
Survival Engine is a Unity template asset to create survival games.
This is not a full game, this is just the demo of the Unity asset store asset!
Gameplay:
-Player controls (mouse, mobile touch, and keyboard).
-Inventory system
-Crafting system
-Equipment (attached to character)
-Resource gathering
-Character attributes (health, hunger, thirst...)
-Animal behaviors (wander, escape, chase)
-Hunting and Fishing
-Farming (Sowing seeds, and plant/fruit growth)
-Eating and cooking
-Combat (against wild animals)
-Item durability and food spoilage
-Storage boxes (chest)
-Bonus effects (Consumable or equipment that boost stats).
-Customizable Actions (streamlined way to include your own code)
-Pets
-Game clock, day/night cycle
-Save/Load system
-Random World Generator
Art Assets:
-Animated characters (male and female)
-Animated animals (deer, bear, wolf, rabbit, squirrel, bird, bee)
-Basic material (wood, grass, rock, ...)
-Gathering tools (axe, pickaxe, fishing rod, ...)
-Weapons/armor (sword, spear, bow, arrows...)
-Food (berries, apples, nuts, meat, fish, ...)
-Cooked food (fish & chips, skewer, bread...)
-Constructions (fire, shelter...)
-Environment (trees, bushes, rocks, floor patterns...)
-Farming plants (corn, potatoes, wheat...)
-All 2D icons for interactable models