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Each location is a new challenge.
Explore, listen, react… or die.
A visual compass, immersive ambient sound, and original music guide you through the dark monastery halls.
Gravure-style hand-drawn images briefly pierce the darkness.
Put on your headphones.
Sound is your only way forward.
Voice acting channels late-20th-century B-movie vibes to set the tone.
You’ll start with a short tutorial — then, you’re on your own.
15 achievements to unlock.
Challenging by design. Satisfying by intent.
Inspired by the tough classics of the ‘80s and ‘90s.
We won’t reveal too much, but here’s what awaits you in the first few locations…
Location 1 – Run. Or die.
Location 2 – Just reach the door at the end. Simple? Maybe.
Location 3 – Talk… but know this: one person here might still be breathing.
Location 4 – Trust the cat, not the human. Or — yeah, die.
Location 5 – Accept the teleport. Or… well, don’t.
Location 6 – The way out is hard to find. Dying? Not so much.
Most won’t reach the end.
But if you do, the finale may surprise you — and remind you that life is worth living, even if it takes twenty deaths to prove it.
Still curious? Time to begin.
