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Dreams Of Adventure brings you in a world of medival fantasy where you chose how to play and impact the world around you. Will you help a person in need? Want them to pay you for help? Perhaps... you end their life and take the bellongings...? The choice is yours!
8 Classes:
- Map is 150x120 squares big (The finished map will be 500x500 or even 2x(500x500)
- Quests 125(currently)
- Party member - 2 (Currently. More members will be added in future as I work)
- nteractive spells - (Casting spells require to be pressed in a sequence in set amount of time to work with 100% chance of it hitting)
- Day/Night Cycle - Unlike most of RPGMaker games, day/night here determinate if you can enter a house freely or have to pick a lock (during the night. Some events and quests will trigger at night and quest givers/quest objective will only spawn at night (e.g.: Kill 10 owls (not an actual quest in game but for sake of reference)
- Statuses - Hunger, Thirst and Sleep (If Hunger and thirst hits 0 your character dies. As sleep goes down, so do your stats but it's not fatal)
- Prison System - Pay or Do Time
- World Locations 35(260+ inside locations (including houses)
- Blackjack mini-game (for those who like to gamble and have fun on the side)
- 2000+ Interact-ables (bookshelf's, drawers, closets, boxes, etc)
- Lockpicking
- 1000+ items, weapons and gear combined
- Smelting, Weaponsmith, Armorsmith, Alchemy, Tailoring, Fishing, Leatherworking, Scribe, Inscirption, Survival, Woodcrafting, Processing, Jewewllcrafting, Cooking
- In-game Achievements (STEAM coming soon)
- Lots of random world events that trigger randomly or depending on your choices you've made along the way
- Fog of War - Rooms with doors are dark until you enter it. They go back to dark when you leave the room.
- Different Endings
- Purchasable houses - A place to call your own.
- Purchasable businesses - Earn income by owning land or busnies.
- Steal- You can steal items, money or gear from enemies during battle
- Flavorful sounds for drink, eat, sleep, armor and weapon equip.
- Spell Cool Downs
- 12 Kingdoms (not done yet)
- Item weight- Now items will have weight making player chose what to carry on him
- Bank/Storage- Players can store stuff and gold in banks for a small fee just like real life!
- Difficulty System - Now you can chose how you want to play the game. From Easy to Torment the enemies will have stats to make you walk pass them like a breeze or crush your very soul.
8 Classes:
- 1. Sellsword - An ex-soldier class that uses all kind of weapons and gear to rip and tear enemies on the battlefield.
- 2. Cultist - A harbinger of the dark forces. Uses various spells to afflict enemies HP and abilities. Can use blood sacrifices (kill friendly party members) to do massive damage and afflictions.
- 3. Paladin - Warrior of Light that strikes his foes with righteous fury. Users both abilities and spells to change the tide of battle.
- 4. Ranger - Utilities the nature and the environment to strike fear in enemies, unseen. Various traps and few spells that are learned from the time spent with elves.
- 5. Bandit - Always scheming, uses agility to strike their enemies. A bandit don't shy away form using less savory means to kill their target.
- 6. Cleric - Going down path of the Lord, you shy away from violence, but use your abilities to help those in need, while accidents do happen... It's a battle after all.
- 7. Sorcerer - Going to the school of Magic, you learn various school of spells to damage your foes from afar.
- 8. Commoner - A common peasant. (Not done yet)