Fantasy Grounds - D&D Classics: The Ruins of Undermountain (2E)

D&D Classics: The Ruins of Undermountain (2E)BRAVE THE RUINSUNDERMOUNTAIN awaits you: the fabled and feared battleground of the Realms - "The Deepest Dungeon of them all"DARE YOU FACE?miles upon miles of deadly traps, glittering treasures, strange and cryptic rooms, and slithering, skulking, lurking monsters?

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D&D Classics: The Ruins of Undermountain (2E)

BRAVE THE RUINS
UNDERMOUNTAIN awaits you: the fabled and feared battleground of the Realms - "The Deepest Dungeon of them all"
DARE YOU FACE?miles upon miles of deadly traps, glittering treasures, strange and cryptic rooms, and slithering, skulking, lurking monsters? They await you underneath Waterdeep!
UNDERMOUNTAIN is a dungeon setting for AD&D 2nd Edition campaign play: the oldest, largest, and deadliest dungeon-crawl in the Forgotten Realms campaign setting. It is the place where intrepid adventurers endeavor to become veterans, to win a place among the rich and famous - if they survive its depths. Enter an endless maze where waiting death bears a thousand faces and treasures lie hidden in a thousand places.
It's just the setting for long running, memorable, great AD&D game play, the perfect locale you'll never forget. So please, come in. Mind your step among the skulls. Oh, yes - good luck - you'll be needing it.
The Ruins of Undermountain campaign set includes:
A book describing Undermountain, its history, its horrors, and details of the first three levels of the dungeon;
An adventure book for use exclusively with Undermountain and Waterdeep;
Four full-color maps of the vast and dangerous dungeon and;
Eight new monsters.

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

Adapted for Fantasy Grounds by: Shaun Sides

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 2E ruleset as well as the D&D Classics: Player's Handbook (2E).

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