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Note from Roarke (the developer):
Heartless Dark was designed as a 'coffee-break roguelike' - easy to pick up and put down and not hugely demanding of your time. A run could be completed in around 20 minutes if you're good enough. While it may not contain thousands of item combinations, hundreds of enemies and complex meta-progression like other games in the genre, I've still put my passion into creating a unique, atmospheric and replay-able experience.
Action-Roguelike: Shoot, dodge, stun, electrocute, throw bombs and other tools as you kill monsters in abandoned corporate offices. Expect procedural levels, stats, upgrades, synergies, multiple characters and perma-death.

Oppressive Darkness: Your flashlight is your only view into the darkness all around you. Oh and your 6th sense...

Survival Horror: Your survival relies on spatial awareness, managing your limited resources and learning to use hazards to your advantage.
FEATURES
GAMEPLAY:- Randomly generated corporate office levels
- Perma-death
- Environmental hazards
- Stats, upgrades, items and synergies
- Multiple playable characters (including randomized)
- Discoverable lore
- Possessed furniture that might try to kill you
- Seed system
- Controller support
- Customizable difficulty
- Loot boxes or micro-transactions
- Complex meta-progression
- Dialogue
- Skill Trees
- Multiplayer