게임 정보
Turn Based Gameplay
Starting each match you will have a deck of cards. These will allow you to boost movement, attack or defense. You can set traps to slow your enemies down or use the same cards in your hand during battles to give you that extra edge.
Unique Hunters
Each Hunter has a different background story, principles and weapon for combat. Outside of the dungeons you will need to upgrade them and provide healing for any lasting injuries at the nearby MediCenter. Some Relics you find can be equipped for your next adventure into the dungeons.
Relic Abilities
Gunther is a good friend, knows his Relics well but is also trained in the art of archaeology extraction. Any redeeming qualities of a Relic will be extracted to help your faction of Hunters on their journey to complete his Relic Vault.
Into the Depths
The year is 2137. "Neo Ampolis" is a bustling city under heavy government control. You have offered to help an old friend Gunther to restore his late father's collection of Relics in his pawn shop. The dungeons underneath the city contain creatures impacted by the high radiation levels of "Ampolis Ruins" - the city from a bygone era. The government collects ore with mining bots to sustain the new world's lack of physical materials and they provide security to ensure business won't be impacted. Help Gunther in his quest to fulfill his fathers last wish. Explore the ruins and on the surface brave the harsh conditions of the snowy wilderness.
Created with real Indie Dev spirit
This game was created with game design and code from the lead dev but in collaboration with passionate indie creators from around the globe. Original soundtrack from a Norwegian rockstar, hand crafted pixel art from an expert level pixel artist, SFX from an experienced indie composer and beautiful illustrations from a wonderful artist. Also shoutout to translators who recently got involved in providing languages other than English.