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Custom Level Gallery
Play additional free downloadable levels made by the community and create your own level maps with unique graphics and music using the ingame level editor!
Special Demo
Feel free to try the demo! Features four levels, four game modes, four difficulty options, and the Custom Level Editor!
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Garenburg Penitence is an action-puzzle arcade game about matching sphere colors and exploring the collapsing psyche that destroyed the world.
With over 70 unique level maps, additional game modes, a level editor, and a tragic tale spanning across eight databases, learn the story of a fragile girl and her regretful actions.
If everything has a cost, then how much would it be to make the world a better place?
Fast, dynamic arcade gameplay. Fire spheres and match colors before they reach the end, and speed up or slow down to retain accuracy!
Story Mode: Clear a campaign of levels and unlock files to understand the truth of the world
Classic Mode: Fire spheres and match colors before they reach the end
No Mistakes Mode: Instead of worrying about spheres reaching the end, focus on matching the right colors
GREEN Mode: Significantly less colors, but harder to distinguish the differences between them
Wave Mode: Gain powerups to clear spheres more easily, but each wave increases the difficulty
Multiplayer Versus: Grab an enemy or friend and battle to see who can get the most score or survive the longest
Custom Level Editor: Full support for player-made levels with both Steam Workshop integration and local level loading
Six different worlds with unique themes and 12 unique level maps each for a total of 72 levels
Four different difficulties, from a safe and relaxed time with Easy and Normal, to a challenge with Hard and a nightmare with Lunacy
File System: Spanning eight databases, read a tragic story of a fragile girl. These files consist of over 60,000 words (around 3-4 hours of reading). If her story is not your interest, it is not necessary to read to experience the gameplay
An original soundtrack with a multiple unique themes for each world and the music distorting as spheres get too close to the end
Numerous configurable accessibility settings to change effects and visuals
This game relies on color matching and has fast movement and imagery. While some fast visual effects can be toggled off, distinguishing colors apart from each other is a key component of gameplay. That said, there are multiple accessibility options for custom colors, symbols, and other settings to help aid in combatting this.