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From Developers
Hello,I'm Raker.I have developed a game called "Lumione" with my parteners.
https://store.steampowered.com/app/1339860/_Lumione/
But for some reasons,we have no chance to do next game.But because of the love of making games,I will continue to independently realize some interesting ideas through the form of video games to share with players.《Line Time》 is one of those ideas.
The idea of the game came from the GameJam-BOOOM held by Gcores in 2021. At that time, it received a lot of praise and support. So now that life has gradually stabilized, I decided to spend my spare time with my girlfriend to gradually improve this game.However, due to the busy day-to-day work, the production progress will be a bit slow. I hope I can finish this game successfully.
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It’s Easier Begun Than Master
The only goal is to push the ball to its destination.\
The ball has its own "timeline", the timeline contains "up", "down", "left", "Right" and "Stop", the player can arrange the order of the action commands in any order, thus changing the operation of the timeline and allowing the ball to reach the end.
In some levels, the ball will be divided into two, and the collision of the two balls will generate additional displacement, thus bringing more flexible and diverse movement strategies.
The game also incorporates a "conveyor belt" mechanic, which has its own timeline and requires careful consideration as to how to plan its sequence of actions. It's easy, isn't it?