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Yan Empire, a country located in the north of the Land of Laud, was established by the Xuanhuangs. Since then, it has experienced the rule three dynasties (Yuan, Sang, and Huan) before finally arriving at the Dynasty of Yan. In 223, the Eslotian Empire was in a state of chaos and the south of the Land of Laud fell into war. The emperor appointed Wu Bai as the leader responsible for quelling the conflict. In response, he led two armies down to the south under the guise of suppressing the invaders and protecting the territory. However, his true aim was to open up the territory and unify all of Eagarlnia.
Kaze is located on Fuku Kakalu Island, in the west of the Land of Laud. Originally a refuge for Onmyoji Quan Qi of the Sang Kingdom to escape his sins, his children built the Xuan Kingdom after his death. However, following over 100 years of peace, Ken Kingdom eventually fell into war. Princess Baihe took the opportunity to become queen, changing her family name to Kamizumi while also changing the country's name to 'Wind'. Since control of the Wind Kingdom was passed to the current queen, Bifang, conflict between the royal family and the privilege of Onmyoji has become increasingly serious. Consequently, Queen Bifang sent both generals and her own children to the west of the Land of Laud, attempting to uncover the origins of the country and solve the current crisis.
The Yan and Kaze DLC includes the following exciting additions:
- Two new eastern forces: the Kingdom of Yan and the Kingdom of Kaze.
- Two new leaders: Wu Bai, the Grand Commander of the south; Queen Bifang, from the Kingdom of Kaze.
- 16 new heroes, including two new leaders.
- New stories for the factions and heroes.
- New areas: 7 new cities, including each faction's initial city and the areas that can be captured.
- 26 new troop types with eastern characteristics, including "Hu Ben", "Dragon Gallop", "Onmyoji", and "Storm Ninja".
Ikaris, created by the Light Elves and located on the Titan Mountains, is also known as the Ikaris Spirit. As the guardians of Eagarlnia, the Light Elves were almost exterminated during the First Recovery War, leaving only a brave few under the leadership of Cagarellon. They were sheltered by the Elf Queen Delantis, and almost became a part of the Lanlerner Elves, but those among them who were proficient in magic were finally able to recover their lost country, Akaris. After the restoration of the country, they continued to safeguard the land and made huge sacrifices during the Second Recovery War, winning the respect of many in the process. Now that Eagarlnia is once again in chaos, the Light Elves have taken on the mission of guarding the land once more.
The Kanaphlion Elves, who reside underground in Herricido, are distinct from the Samuel Elves. As followers of Aldis, they treat his unexplained absence as a betrayal, and are determined to hold the cultrips accountable. They achieve success through cunning and tactfulness, earning a living throughout the land of Eagarlnia as spies, assassins, and other such clandestine entities. As war rages across Eagarlnia, now is the time to expand their power and usher in an era that belongs to them.
In Ikaris and Herricido DLC introduces the following new content:
- Two new spirit factions featuring light and dark properties: Ikaris and Herisidor.
- Two new leaders: Cagarellon Green Sky, leader of Ikaris; Arum Ericant, queen of Herricido
- 16 new heroes.
- New stories for the factions and heroes, as well as their connections to the original spirit factions.
- New areas: 6 new cities, including each faction's initial city and the areas that can be captured.
- "Mage of Light", "Silver Moon Knight", "Blade of Dread", "Reaper of Souls" and 26 other new spirit units with light and dark characteristics.
Kaze is located on Fuku Kakalu Island, in the west of the Land of Laud. Originally a refuge for Onmyoji Quan Qi of the Sang Kingdom to escape his sins, his children built the Xuan Kingdom after his death. However, following over 100 years of peace, Ken Kingdom eventually fell into war. Princess Baihe took the opportunity to become queen, changing her family name to Kamizumi while also changing the country's name to 'Wind'. Since control of the Wind Kingdom was passed to the current queen, Bifang, conflict between the royal family and the privilege of Onmyoji has become increasingly serious. Consequently, Queen Bifang sent both generals and her own children to the west of the Land of Laud, attempting to uncover the origins of the country and solve the current crisis.
The Yan and Kaze DLC includes the following exciting additions:
- Two new eastern forces: the Kingdom of Yan and the Kingdom of Kaze.
- Two new leaders: Wu Bai, the Grand Commander of the south; Queen Bifang, from the Kingdom of Kaze.
- 16 new heroes, including two new leaders.
- New stories for the factions and heroes.
- New areas: 7 new cities, including each faction's initial city and the areas that can be captured.
- 26 new troop types with eastern characteristics, including "Hu Ben", "Dragon Gallop", "Onmyoji", and "Storm Ninja".
Ikaris, created by the Light Elves and located on the Titan Mountains, is also known as the Ikaris Spirit. As the guardians of Eagarlnia, the Light Elves were almost exterminated during the First Recovery War, leaving only a brave few under the leadership of Cagarellon. They were sheltered by the Elf Queen Delantis, and almost became a part of the Lanlerner Elves, but those among them who were proficient in magic were finally able to recover their lost country, Akaris. After the restoration of the country, they continued to safeguard the land and made huge sacrifices during the Second Recovery War, winning the respect of many in the process. Now that Eagarlnia is once again in chaos, the Light Elves have taken on the mission of guarding the land once more.
The Kanaphlion Elves, who reside underground in Herricido, are distinct from the Samuel Elves. As followers of Aldis, they treat his unexplained absence as a betrayal, and are determined to hold the cultrips accountable. They achieve success through cunning and tactfulness, earning a living throughout the land of Eagarlnia as spies, assassins, and other such clandestine entities. As war rages across Eagarlnia, now is the time to expand their power and usher in an era that belongs to them.
In Ikaris and Herricido DLC introduces the following new content:
- Two new spirit factions featuring light and dark properties: Ikaris and Herisidor.
- Two new leaders: Cagarellon Green Sky, leader of Ikaris; Arum Ericant, queen of Herricido
- 16 new heroes.
- New stories for the factions and heroes, as well as their connections to the original spirit factions.
- New areas: 6 new cities, including each faction's initial city and the areas that can be captured.
- "Mage of Light", "Silver Moon Knight", "Blade of Dread", "Reaper of Souls" and 26 other new spirit units with light and dark characteristics.
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맵도 확장되었고 클론 페이스들도 대거 삭제. 기술 연구가 추가되면서 각 팩션 간 개성이 더 강해짐. 다만 문제점이 있는데, 확장팩 나오기 전에 전 팩션이 전 병종에 대해 어떻게든 상위 병력을 해금할 수 있게 패치해줬었는데 정작 기술이 추가되면서 대부분의 팩션의 병종 제한이 심각하게 걸림. 3성 병과는 그래도 끝까지 쓸 수 있지만 4성 병종 유닛에겐 밀리는 기분을 지울 수 없고, 2성이 끝인 병과는 그냥 버리는 수밖에 없다. 이게 팩션 간 개성이라고 할 수도 있긴 하겠는데 정작 각 팩션마다 4성 부대 달성가능한 병종 수 차이가 엄청나게 남. 병종 수만 차이나면 모르겠는데 좀 마이너한 팩션들은 아예 기술 자체가 전체적으로 구리거나 적어서 최종적인 팩션의 포텐셜 자체가 낮다. 물론 애초부터 팩션간 밸런스가 좋은 게임은 아니었다지만, 확장팩이 나오면서 좀 심화되었다는 기분은 듬. 그리고 DLC로 추가된 4개 팩션들은 당연하게 강력한 편이고 그건 정상이다. 애초에 dlc팩션이고 나름 각자 약점도 있으니까. 근데 유독 Yan Empire 는 그냥 대놓고 정신이 나갔음. 중국 회사라고 중국계 국가를 강하게 한건지 뭔진 모르겠는데, 그게 좀 적당해야지 치트키 수준이라서 상대하려면 암 걸리는 수준임. 영웅들 스킬 한방이 훈련 좀 받은 4성 부대를 한번에 전멸시켜버리는데 심지어 그런 스킬을 한놈만 쓰는 것도 아니고 여럿이서 쓴다. ai의 헛점을 이용해서 발악하지 않으면 정상적으로 이기는게 불가능함. 1렙부터 군주 스킬딜이 2000에 전군 공격력 40%가 패시브인데 이게 말이 됨? dlc 퀄 자체는 가격대비 좋은거 같음. 일단 한 판 깼는데 저 중국계 팩션 패치하기전엔 안 건드릴듯; 저거 두번 상대하기엔 너무 화난다.