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“Peppered” is a heavily narrative-driven 2D platforming game. It aims at subverting well-known gaming tropes to tell a story about the existential struggles of everyday life. Responsibility, consequences, comforting lies we tell ourselves. That weird sensation of feeling like a bystander of your own life, and then suddenly remembering that if you don't save the world, nobody will.
You play as a nameless civilian of an immortal world an hour before the return of the God of death. Life presents you with an opportunity to take this matter into your own hands. And then presents you with countless ways to fail spectacularly.
- Play a platformer that feels like a TV show (that has a lot of jumping).
- Choices that affect the characters and plot.
- A weird world to explore with existential real-life themes to experience.
- Soul-numbing corporate jobs.
- Secrets and multiple endings to discover.
- Dumb puzzles and minigames.
- Genre bending music.
- Regret.