S4Game
Viral Studios,Centro de Cirugía de Mínima Invasión Jesús Usón,,Instituto Politécnico de Portalegre -Escuela superior de Salud,Charles University, Facultad de Medicina en Hradec Králové,Semmelweis University, Department of Surgical Research and Techniques
출시 예정
185
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0
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게임 정보
| 출시일: | 출시 예정 |
| 개발사: | Viral Studios,Centro de Cirugía de Mínima Invasión Jesús Usón,,Instituto Politécnico de Portalegre -Escuela superior de Salud,Charles University, Facultad de Medicina en Hradec Králové,Semmelweis University, Department of Surgical Research and Techniques |
| 퍼블리셔: | Viral Studios |
| 플랫폼: | Windows |
| 출시 가격: | 무료 |
| 장르: | 시뮬레이션, 전략 |
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추천 게임
The Golden Rose: Book One
2022년 6월 2일
The Golden Rose: Book One Demo
2022년 6월 2일
Auto Kingdom Crunch
2022년 4월 14일
게임 소개
S4Game aims to provide health professionals with an innovative approach to acquire soft skills to foster their professional development. Their main learning objective is the acquisition of soft skills required during work in an operating room, such as communication or teamwork.
상세 설명
S4Game is a serious game. The main purpose of serious games is education and training.
The main features of optimal learning environments are:
Another subgenre of the video game is graphic adventure, with interactive elements and decision making. The player assumes the role of a protagonist in an interactive story driven by exploration and / or puzzle-solving.
The perspective of the camera within the game, depending on the practical case that is being trained, will be played in first or third person. First person view means camera is the same as the point of view of the player. On the other hand, the main characteristic of the third person view is that the sceneis seen globally, as an external spectator,and generally from the back.
Regarding the visual style, the elements of the game are realistic 3D with semi-realistic textures.
The main features of optimal learning environments are:
- -Clear learning goals.
- Broad experiences and practice opportunities that continue to challenge the learner and reinforce expertise.
- Continuous monitoring of progress, and use of this information to diagnose performance and adjust instruction to learner level of mastery.
- Encouragement of inquiry and questions, and response with answersthat are appropriate to the learner and context.
- Contextual bridging: games and simulations can close the gap between what is learned and its use.
Another subgenre of the video game is graphic adventure, with interactive elements and decision making. The player assumes the role of a protagonist in an interactive story driven by exploration and / or puzzle-solving.
The perspective of the camera within the game, depending on the practical case that is being trained, will be played in first or third person. First person view means camera is the same as the point of view of the player. On the other hand, the main characteristic of the third person view is that the sceneis seen globally, as an external spectator,and generally from the back.
Regarding the visual style, the elements of the game are realistic 3D with semi-realistic textures.
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