Fantasy Grounds - Pathfinder RPG - Gamemastery Map Pack Waterfront

Pathfinder RPG - Gamemastery Map Pack Waterfront Down at the Docks! The lifeblood of any port city, the waterfront is the place to go to get the latest news from distant realms and the first shipments of rare imports.

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Pathfinder RPG - Gamemastery Map Pack Waterfront

Down at the Docks!
The lifeblood of any port city, the waterfront is the place to go to get the latest news from distant realms and the first shipments of rare imports. Unfortunately, it's also a prime place for thieves, pirates, press gangs, sea monsters, and worse to lie in wait. A trip to the waterfront should never be dull, and now this iconic city locale comes roaring to life in one of Paizo Publishing's GameMastery Map Packs! This line of gaming accessories provides simple and elegant tools for the busy Game Master.
Inside, you'll find 18 full-color 5 x 8 map tiles, stunningly crafted by cartographer Corey Macourek that can be combined to form an entire city waterfront--or mix and match to make a dockside scene of your own!
These cards present several different waterfront elements, including:
  • Wooden Piers
  • Small Fishing Boats
  • Large Boat
  • Merchants' Boardwalk
  • Urban Shorelines
  • Lots of Hungry Seagulls
Additionally, Map Pack: Waterfront can be combined with Flip-Mat: Waterfront Tavern[/url]  in a number of different ways to create an even larger waterfront scene!
Game Masters shouldn't waste their time scribbling boats and piers every time the player characters head down to the docks. With GameMastery Map Pack: Waterfront, you'll always be ready with a place for shady merchant deals or surprise giant octopus attacks!
 NOTE: This product has been made specifically for the Pathfinder ruleset, but can be used for 5E, Starfinder, or any ruleset supported by Fantasy Grounds

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:
  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
 
Adapted for Fantasy Grounds by: Wayne Arsenault

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