Magnetic Bonds Demo

Magnetic Bonds is a fusion of the visual novel and turn-based RPG genres inspired by battle shonen manga! Players can explore a vast galaxy, befriending characters and building relationships as they progress through the story and take down enemies and bosses.

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Magnetic Bonds is a fusion of the visual novel and turn-based RPG genres inspired by battle shonen manga! Players can explore a vast galaxy, befriending characters and building relationships as they progress through the story and take down enemies and bosses.

This demo contains nearly 6 hours of content - players can complete the first two episodes and save data is compatible with the non-demo version.

Story

One night, Isaac, the only person remaining on his planet, is startled by the arrival of a girl with mysterious powers named Jean. Together, they encounter a vigilante known as the "Scarecrow" and embark on a journey that pits them against the Galactic Black Market.

As Isaac and Jean journey throughout the galaxy, they'll cross paths with a variety of loyal friends and dangerous foes. But there is more to everyone than meets the eye, and little do they know just how personal the bonds that connect those they'll encounter in their adventure across the boundaries of space are.

Features

  • An epic story line inspired by shonen manga, split into four episodes!
  • A turn-based battle system that combines quick-thinking and resource management!
  • Cook delicious meals and serve tea to bond with your party!
  • A 20 hour campaign with branching paths in the final episode!
  • Over 2,000 lines of voiced dialogue!

Gameplay

Magnetic Bonds contains gameplay similar to other games in the Visual Novel genre. However, in addition to just reading dialogue, the game contains an active turn-based battle system which players use to fight enemies and bosses over the course of their adventure. When players aren't tackling the main storyline, they'll find themselves in Hub areas where they have the ability to interact with their party members through minigames such as Cooking and Teatime. Interacting with party members in this manner raises Friendship and strengthens them in battle. While the story is mostly linear, the player's friendship with their allies will determine the ending of Episode Three and how Episode Four plays out. Players will be made aware of route-defining decisions.

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