Moonphase Pass
Remote Alchemy Studios
2022년 7월 8일
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| 출시일: | 2022년 7월 8일 |
| 개발사: | Remote Alchemy Studios |
| 퍼블리셔: | Remote Alchemy Studios |
| 플랫폼: | Windows |
| 출시 가격: | 8,500 원 |
| 장르: | 인디 |
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게임 소개
A rougelite meeple placement game. Help Lili as she fights back against the Red Moon to protect her forest hut!
상세 설명
Help Lili as she fights back against the Red Moon to protect her forest home! Are her magical hut, Familiars and stations enough to stop the rampant beasts that attack every night?
Moonphase pass is a new roguelite using Meeple placement mechanics. In this first game by the new studio, Remote Alchemy, you’ll manage a limited supply of resources to fight back the Red Moon’s many different enemies. Leading to three different bosses, including the Red Moon itself.
Each night is harder than the last but Lili isn't alone. Along her path Lili will meet five different spirits all that give her a boon in her fight. Some will improve the hut, others will out fit Lili with stronger stations, or increase her supply of Familiars. If the night’s power does overcome the hut you can Upgrade using the fragments of the moon you were able to collect. Keep upgrading until you are able to overcome anything that gets thrown at Lili.
Moonphase pass is a new roguelite using Meeple placement mechanics. In this first game by the new studio, Remote Alchemy, you’ll manage a limited supply of resources to fight back the Red Moon’s many different enemies. Leading to three different bosses, including the Red Moon itself.
Each night is harder than the last but Lili isn't alone. Along her path Lili will meet five different spirits all that give her a boon in her fight. Some will improve the hut, others will out fit Lili with stronger stations, or increase her supply of Familiars. If the night’s power does overcome the hut you can Upgrade using the fragments of the moon you were able to collect. Keep upgrading until you are able to overcome anything that gets thrown at Lili.
Features
- Turn-based meeple placement/resource management style gameplay
- 2d pixel art
- 6 Station types
- 5 Familiars types
- 12 enemies to overcome
- 3 tough boss fights— if you can make it all the way through the 30th night
- Out-of-run progression, making each run just a little easier
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