Fantasy Grounds - Surviving the Arctic

SURVIVING THE ARCTICSurviving the Arctic contains the following:MAGIC ITEM SET - Rebuffing the cold's deathly grip, this magic item set allows its wearer to survive in an arctic environment.MAGIC ITEMS FOUND IN THE ARCTIC - Items imbued with magical properties might be hard to find in the frozen wastes, but these eight magic items are...

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SURVIVING THE ARCTIC

Surviving the Arctic contains the following:

  • MAGIC ITEM SET - Rebuffing the cold's deathly grip, this magic item set allows its wearer to survive in an arctic environment.
  • MAGIC ITEMS FOUND IN THE ARCTIC - Items imbued with magical properties might be hard to find in the frozen wastes, but these eight magic items are proof they do exist.
  • MAGICAL SPELLS - Six spells designed to freeze your foes or bolster your defenses by harnessing winter's chill.
  • ARCHETYPES - Three new subclasses that favor the cold tundra.
  • GM VARIANT RULE: COLD WEATHER TRAVEL & RESTING - Rules outlining the hindrances of various cold weather conditions when taking a long rest, given a player's general preparedness.
  • ENCOUNTER: FROZEN KEEP DEFENSE - Defending the Frozen Keep is a short encounter ready for Game Masters to drop into any campaign, complete with a battlemap depicting a fort attacked by goblins and a shaman with an unusual battle plan.

Adapted for Fantasy Grounds by: Joanna DeLaune
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and any ruleset. Compatible with Fantasy Grounds Unity

Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.

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