Mist Monkey: wanderer
Mist Monkey: wanderer
Xander Clinthorne
2022년 9월 13일
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게임 정보

출시일: 2022년 9월 13일
개발사: Xander Clinthorne
퍼블리셔: Lost in Moss Studios
플랫폼: Windows
출시 가격: 3,400 원
장르: 어드벤처, 캐주얼, 인디, RPG, 시뮬레이션

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게임 소개

Mist Monkey: wanderer

From the mind of award-winning visual artist, Xander Clinthorne, comes a meditative indie-game about wandering and taking it slow. This title takes you deep into a beautiful pixel-art world with flow state inducing gameplay, The Great Monkey's wisdom to discover and a stunning original soundtrack.

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This is a game about aimless wandering. After saving the world in the first few minutes, the player is invited to embark on a pilgrimage to meet "The Great Monkey". The ending point of the pilgrimage, meeting "The Great Monkey", can be accomplished in different ways. There are many hours of riddles to solve, handcrafted top-down "zelda-like" landscapes to to explore, fulgurite shards to collect and a ton of atmosphere to soak-in. The gameplay is grounded in familiar game mechanics but it comes together to create a non-goal-oriented, stress-free and focused experience.

Mist Monkey: wanderer is designed to highlight the feeling of having the freedom to wander, get lost and discover. With gameplay that won't leave you feeling addicted and overplayed, you'll probably feel better after playing than you did before. There won't be much adrenaline fueled gameplay and you may experience a calming of your heart-rate. There will be "zen-like" moments as you dash, dance and hop past storm spirits. You can spend time meditating (yes there is a button for that) to calming music as you ponder the answers to koan-like riddles. You may just enjoy wandering the ten different biomes, each with their own unique music, obstacles, riddles and fulgurite shards to collect. Also, you get to play as a Japanese Macaque!

What the game doesn't have:

No intentionally addictive gameplay
No high tension music
No procedurally generated world
No complicated crafting system
No killing
"Mist Monkey: wanderer walks the line between a video game and a Fine Art experience while exploring themes of universal wisdom." -Xander Clinthorne

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