Automata Ecosystem - Cellular Automata Simulation
Giuseppe La Malfa
2022년 5월 30일
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| 출시일: | 2022년 5월 30일 |
| 개발사: | Giuseppe La Malfa |
| 퍼블리셔: | Giuseppe La Malfa |
| 플랫폼: | Windows |
| 출시 가격: | 6,500 원 |
| 장르: | 시뮬레이션 |
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추천 게임
Burial Stone Playtest
2022년 4월 13일
Ingression
2024년 5월 3일
게임 소개
Turning cellular automata into an audiovisual experience. Automata Ecosystem is a GPU-powered cellular automata simulation with complex interactions and procedural audio generation.
상세 설명
Automata Ecosystem is a sandbox simulation game that lets you experiment with all kinds of cellular automata in an environment that lets them interact with each other. Not only that, this is a sandbox built for customizability: you can create your own species and customize their behavior, appearance and sound. Yes, their sound too! Automata Ecosystem is also built to turn cellular automata into a complete, interactive and evolving audiovisual experience.
Large scale cellular automata simulation powered by the GPU
Automata Ecosystem's simulation model runs almost entirely on the GPU, allowing grids that fit millions of units to run at more than 30 turns per second. Play with how many different species you want! The only limit is how big of a grid fits in your VRAM.
Customizable species interacting with each other
Putting a twist on Life-like cellular automata. More than one species of cellular automata may live and interact on the same grid, and you can decide how they act, when they die and reproduce, and which species they consider friendly or hostile
Turning cellular automata into an audiovisual experience.
Each species' look and sound can be customized. You can have flat or animated colors that change each turn, for an ecosystem that also evolves in appearance; you can also import images into the simulation to easily bring your own art to life. As for sound, each species can be assigned a sample to be played with dynamic effects that change depending on the simulation's state.
Large scale cellular automata simulation powered by the GPU
Automata Ecosystem's simulation model runs almost entirely on the GPU, allowing grids that fit millions of units to run at more than 30 turns per second. Play with how many different species you want! The only limit is how big of a grid fits in your VRAM.
Customizable species interacting with each other
Putting a twist on Life-like cellular automata. More than one species of cellular automata may live and interact on the same grid, and you can decide how they act, when they die and reproduce, and which species they consider friendly or hostile
Turning cellular automata into an audiovisual experience.
Each species' look and sound can be customized. You can have flat or animated colors that change each turn, for an ecosystem that also evolves in appearance; you can also import images into the simulation to easily bring your own art to life. As for sound, each species can be assigned a sample to be played with dynamic effects that change depending on the simulation's state.
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