Souls Alive: Origins

Souls Alive: Origins is a Lovecraftian survival horror game set in a dark sci-fi future. Explore a world where reality bends, ancient cults return, and Cthulhu stirs once more. With a strong focus on story, atmosphere, and visual detail.

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Souls Alive: Origins is a survival‑horror adventure defined by atmosphere. Realistic visuals, dramatic lighting and a layered soundscape pull you into every corridor. Narrative leads the way through fragmented logs, eerie transmissions and impossible relics, but staying to read them means surviving sudden, brutal combat where every shot counts.


A remote desert world where Oxite—the crystal that makes super‑luminal flight a reality—is torn from the dunes by an isolated mining colony. During deep‑core drilling the crew uncovered the ruins of a long‑dead civilization and, while probing its cyclopean vaults, awakened the Great Old One they once worshipped: Cthulhu. Now the entire settlement teeters on the brink of annihilation, and you—the last functional communications officer—must reach the orbital uplink and transmit a distress call before the nightmare consumes everyone.


In the waking world you creep through half‑powered corridors, scavenge tools and juggle a tight inventory to solve engineering conundrums while confronting a Cthulhu cult reborn through prophecy—one in which you are both witness and unwilling participant. Then the sand yawns and you are dragged into a labyrinthine dreamscape where the Old One’s presence is constant, physics unravels, and space loops back on itself. Here, non‑Euclidean puzzles twist stairways into Möbius knots and reveal chambers that cannot share the same volume, challenging memory as much as courage.

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