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Demons Happened is a fast paced action/puzzler with an enemy possession mechanic. Grab a demon, exploit its powers, fling it to the next one, and chain your kills in a perfect execution of your master plan... or miss a step, improvise, and quickly recover with a creative solution.
Try, fail, wing it, and try again until you bring your plan to perfection, all in the span of a few seconds. Set in a world where rent prices seem unaffected by humanity's demise, bite-size, handcrafted levels unfold in a series of challenges where every fight is a puzzle, and your enemies become the tools to overcome any obstacle.
Possess everybody else's demons to confront and use a variety of powers. Shoot from a safe distance with passive-aggressiveness, explode with repressed anger, shield yourself with overprotectiveness, stop time with your stress, and pet some very cute rats spawned by cowardice, nice and fluffy.

Handcrafted Levels

Try, fail, wing it, and try again until you bring your plan to perfection, all in the span of a few seconds. Set in a world where rent prices seem unaffected by humanity's demise, bite-size, handcrafted levels unfold in a series of challenges where every fight is a puzzle, and your enemies become the tools to overcome any obstacle.
Use Your Enemies

Possess everybody else's demons to confront and use a variety of powers. Shoot from a safe distance with passive-aggressiveness, explode with repressed anger, shield yourself with overprotectiveness, stop time with your stress, and pet some very cute rats spawned by cowardice, nice and fluffy.

Features
- Control your enemies to overcome your obstacles
- 8 enemies with vastly different skills, from ricocheting bullets to time stopping
- More than 100 bite-size levels, a mix of action, puzzle, and skillful dodging
- Collectibles for an extra challenge
- Two endings
- A protagonist dead inside AND outside