Fantasy Grounds - Pathfinder 2 RPG - Blood Lords AP 1: Zombie Feast

Pathfinder 2 RPG - Blood Lords AP 1: Zombie Feast Something gnawing at you? The undead nation of Geb gains most of its international trade from the export of food grown on zombie-worked farms, but lately one farm has been the site of a series of strange occurrences.

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Pathfinder 2 RPG - Blood Lords AP 1: Zombie Feast

Something gnawing at you? The undead nation of Geb gains most of its international trade from the export of food grown on zombie-worked farms, but lately one farm has been the site of a series of strange occurrences. Dispatched to investigate the problem, the player characters discover a grave threat to Geb's minority living population, bringing them to the attention of the insidious Blood Lords who rule the land in the name of their undead wizard-king. Defeating the wicked forces behind the plot is the first step on a long road to gaining influence and power in Geb, but if the investigators can't solve the problem to the Blood Lords' satisfaction, their first step may be their last!
Zombie Feast is a Pathfinder adventure for four less-than-good-hearted 1st-level characters. The adventure begins the Blood Lords Adventure Path, a six-part, monthly campaign in which the characters rise from skilled troubleshooters to join the Blood Lords who rule a land of the dead. The adventure also details the Great Factions of Geb, whose favors are key to rising in political influence, and provides a complete gazetteer of the town of Graydirge, where the adventure takes place. New monsters, spells, undead companions, and more round out the bountiful buffet of "Zombie Feast"!
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: Danny Stratton

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