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In the hot summer of 1954, Jimmy, Doug and Christine are spending their fourth vacation together at Varney Lake. Teenage crushes, pranks and card tricks, long days of adventure, a pipe dream of saving the local drive-in from demolition; they're kids, coming of age.
Until they find the Vampire.
1981. Lou Hill, paranormal investigator, has a lead on a mind-blowing case. Will he be able to convince the now 40-something trio to tell him the truth about that summer? Do they even know themselves?
Varney Lake is the second release in a new series of interactive adventures: Pixel Pulps. Created by novelist Nico Saraintaris and artist Fernando Martinez Ruppel, Pixel Pulps fuse exceptional writing and illustration, inspired by mid-20th century pulp fiction and 80s home computer graphics. The first volume comprises three games: Mothmen 1966, Varney Lake, and Bahnsen Knights.
Varney Lake, like all the Pixel Pulps, is made to be played by anyone who enjoys fine storytelling:
Until they find the Vampire.
1981. Lou Hill, paranormal investigator, has a lead on a mind-blowing case. Will he be able to convince the now 40-something trio to tell him the truth about that summer? Do they even know themselves?
Varney Lake is the second release in a new series of interactive adventures: Pixel Pulps. Created by novelist Nico Saraintaris and artist Fernando Martinez Ruppel, Pixel Pulps fuse exceptional writing and illustration, inspired by mid-20th century pulp fiction and 80s home computer graphics. The first volume comprises three games: Mothmen 1966, Varney Lake, and Bahnsen Knights.
Varney Lake, like all the Pixel Pulps, is made to be played by anyone who enjoys fine storytelling:
- Search for the truth in the nostalgic, branching narrative
- Immerse yourself in the story with its rich, evocative illustrations
- Decide the fate of Varney Lake’s characters in ‘Choose Your Own Adventure’ style gameplay
- Solve accessible, brain-tickling puzzles along the way
- Learn more of Lou Hill, the Pixel Pulps' recurring investigator