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You are a kick-ass nun, armed to the teeth with an automatic weapon and accompanied by an adorable kitty cat. The world has gone to hell, and all sorts of demons and ghouls come out at night. Wolves, Zombies, Vampires -- it makes no difference to the nun with a gun. Luckily, you only have to survive the night, as these beastly bad guys can't survive in daylight. Help your tiny kitty cat get to the quarantine zone and blast these maniacs' heads off ... In the Dead of Night!
Vertical-scrolling bullet hell madness across multiple game modes with local co-op
Battle classic movie monsters and ghouls in a hand-drawn art style
Five playable characters with unique weapons and abilities, each with their strengths and weaknesses
Heart-pounding carnage and blood-splattering chaos on every level
STORY MODE
Character is contextually selected according to what is happening in the story.
Collect coins to upgrade key items and skills
Collect cat food to unlock new game modes and characters
Unique levels and bespoke moments.
Drop-in/drop-out co-op (P2 is mirror character)
ARCADE MODE
Compete for the high score and get as far as you can with 3 lives
Shops provide your choice of random upgrades
Extra long levels
Super hard bosses
Custom difficulty settings
Drop-in/drop-out co-op (Each player can select their own character)
ENDLESS MODE
Survive endless, randomly generated levels
Only one life (Perma-death)
Each character begins with a unique loadout
No two runs are the same
Couch co-op for fun with friends
Random boss every 500 kills
Random upgrades every 200 kills
Power-ups carry over
Casual co-op in all game modes
Drop in or drop out at any moment in the game, any mode, any time
Get the benefit of having multiple characters on the screen
Mix and match characters to combine special powers and abilities
No penalty for activating co-op, just more fun
Individual settings and options allow each player to play how they want
Multiple and split paths make co-op a unique experience
Caution Although debug keyboard bindings are available for keyboard they are for testing purposes only thus not documented or tutorialised in-game. Controllers are suggested for local co-op at this time. This will likely change by the time of release to facilitate all players.