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Pinhole Universe is a single-player game of exploration, curiosity, and fascination.
If you enjoy walking along a beach, looking under stones to see what you find, that is the sort of experience we aim to create.
Your universe is held at a moment in time, which you can investigate in endless detail.
Play at your own pace, with few explicit goals and no time pressure.

Features:
Note: If you want to follow development, please check the dedicated website (see link), or our subreddit, or sign up for the mailing list.
Gameplay:
The Early Release will be light on gameplay, focusing on the core exploration experience.
However, there will be some explicit goals, if you're that type of player:
In future releases (V1 and beyond), we'll add more "game-y" aspects.
There is a myriad of possibilities, but here are a few:
If you enjoy walking along a beach, looking under stones to see what you find, that is the sort of experience we aim to create.
Your universe is held at a moment in time, which you can investigate in endless detail.
Play at your own pace, with few explicit goals and no time pressure.

Features:
- A colorful, generated 2D universe
- Infinite zoom 🔍
- Unique graphical style
- Play at your own pace
- Simple controls; no fast reflexes needed
- Appropriate for all ages
- No microtransactions or other shenanigans — just buy the game and play it
Note: If you want to follow development, please check the dedicated website (see link), or our subreddit, or sign up for the mailing list.
Gameplay:
The Early Release will be light on gameplay, focusing on the core exploration experience.
However, there will be some explicit goals, if you're that type of player:
- Achievements for finding special objects (eg: Cat Planet)
- Some progression of your abilities as you explore, unlocking new areas
In future releases (V1 and beyond), we'll add more "game-y" aspects.
There is a myriad of possibilities, but here are a few:
- Build a "curiosity cabinet" of objects you've found.
- This could evolve into a "take care of your digital garden/pets" sub-game.
- Converse with intelligent creatures you find. Help them via short generated "quests" and story arcs.
- Collection-based goals, such as "find all the birds in this field guide for planet X."
- A more structured progression of abilities, culminating in a final "you win" goal.