maboroshi caravan

maboroshi caravan is a simulation game about a journey through the desert. Many are represented by small, abstract pixel arts. Set out on a journey through a vast desert with diverse expressions with companions. The game is played with mouse and keyboard.

트레일러 영상 보기 상점 방문하기

게임 정보

■Overview

maboroshi caravan is an auto-play simulation game about a journey through the desert.
The player becomes an observer of the caravan and sometimes watches over, sometimes advises and sometimes helps them on their journey.

■Recommended for

  • Who do not have the time or energy to play games, but want to do something
  • Who like abstract games (Who want to enjoy the freedom of imagination)
  • Who want to enjoy watching the slightest change in the unchanging everyday life
  • Who want to enjoy everyday life in a different world
  • Who love deserts

■Additional information to avoid becoming "Not for me"

  • In terms of classification, it is just like an auto-play game, but it is not a game that focuses on efficiency and growth.
    If you are looking for the gameplay and functions of an idle game, there is a high possibility that it will not suit you.
  • It's not a glittering desert. It's a world of dust and wilderness and camels and robbers.
  • There are no shocking developments or heart pounding elements. It's a calm game.

■About Demo Version

There are restrictions on destinations, levels, tribes, etc. The basic game cycle and text content is similar to the production version. View mode and various useful functions (transcendence) are available only in the product version.
You can check the details of past updates from the official website.

■Story

This desert is later given another name
People called it the Chain Desert
The cursed sandy earth that binds the souls of the dead
There are caravans there to release the souls of the dead trapped in the desert
Caravans appeared and disappeared like a mirage
Its name is――
This is the story of a caravan and the observer who watches over it

■System

The caravan's journey is automatically progressive. They are the ones who decide the destination of the journey. Their journey continues even while the player is not observing.
The player can help them to properly handle the resources they have gathered, expand the size of their caravan, and add more members.

There are three things players should do in the course of the game. It's "Materialization," "Liberation," and "Caravan Leveling Up."

  • Materialization: The Materialization of the Soul Caught in the Chain Desert
  • Liberation: Liberation of the materialized soul from the chain curse
  • Caravan Leveling Up: Expanding the caravan by consuming resources gained during the journey

There are other things you can do to make your journey more varied and efficient, but the basics are to do the above three things.



Once in town, the caravan will conduct transactions and listen to the stories of the townspeople.
The stories that can be heard in town vary from town-related stories, useful stories, and personal stories.
Listen to what they have to say and enjoy the journey the world.



The year in the desert is 354 days. It shows a variety of faces depending on the season, weather, and time.
The events that the caravan encounters along the way will also be affected by the changing environment.

스크린샷

접속자 수

가격 히스토리

출시 발매가

4500 원

추정 판매 / 매출
예측 판매량

75+

예측 매출

337,500+

요약 정보

윈도우OS
캐주얼 인디 시뮬레이션
영어, 일본어
https://dear-done-dead.games/

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스팀 리뷰 (1)

총 리뷰 수: 1 긍정 피드백 수: 0 부정 피드백 수: 1 전체 평가 : 1 user reviews
  • 당신은 길 잃은 영혼들을 인도하고 여행에서 얻은 물품을 거래하며 캐러밴으로써 드넓은 사막을 여행합니다. 수많은 유적과 마을을 다니면서 자질구레한 정보를 얻어가며 세계에 대한 지식을 쌓아가게됩니다. 방치형 게임으로써 아래 세가지 조작을 필요로하고 그 외엔 전부 자동으로 이루어집니다. 1. 혼의 실체화 2. 혼의 해방 3. 캐러벤의 강화 얼리엑세스 시점에서 플레이한 감상으론 방치함에 있어 방해되는 요소가 거의 없고(동행하는 영혼이 전부 죽던말던 플레이어는 죽지 않기 때문에) 수치가 오를 뿐 체감되지 않는 능력치, 기록이 추가되긴 하지만 읽을 가치가 없는 내용이 대부분 시간이 지날수록 더 좋은 능력을 가진 영혼을 조우할 수 있어 현재 동반하고 있는 영혼에 집착할 이유가 없다는 점 방치는 가능하지만 다시 게임을 확인할 만한 의욕이 생기지 않는 게임이었습니다.

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