Gunvein Demo

Gunvein is a dynamic, aggression-based bullet hell shoot em up where you use lock on lasers, charged weapons, bombs & hypers to overwhelm the enemies before they overwhelm you.

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DEMO

1 stage for each game mode

Gameplay Description


Gunvein is an intense, dynamic bullet hell STG inspired by the arcade masterpieces of CAVE, Taito and Raizing/8ing.

Screen domination is vital - use your lock ons & charged energy blasts to overwhelm enemies before they overwhelm you.


Aggressive play is rewarded with resources that can be used to temporarily power up your shot, or to unleash a devastating screen clearing Bomb. Use this to create destructive feedback loops!

Score isn't merely a number - the points you accrue come back to you as extra lives & currency for the game's shop system.

Features


• Standard/Console Mode
A mode which provides a satisfying level of challenge for those who don’t seek out 1 credit clears or high scores. Balanced checkpoints & a shop system which makes sure that no restart is wasted. No practice modes required, learn by playing!

• Arcade Mode
See how far you can get with a limited stock of lives & no continues! Alternatively, take advantage of the Freeplay Mode to relax or practice!

• Roguelike Arrange Mode
Test your reflexes & decision making in procedurally generated versions of the game’s 5 stages! Carefully designed to capture the intensity, smooth flow/pacing and encounter variety of hand crafted stages.

• Online Leaderboards

• Convenient Practice Tools

Characters


Gunvein has 3 main characters, each with their own unique playstyle.

• Riko
[Ship:Bagon]
[Weapon:Homing Lasers]

Riko uses the overwhelming speed and power of the Bagon ship to dance around shots and rhythmically destroy enemies.

• Miko
[Ship:Damul]
[Weapon:Lock-On Drones]

Damul's strength lies in its vast coverage, safety & efficiency. Enemies can be hit from anywhere on the screen, giving Miko full control over how much danger she is in.

• Lizzy
[Ship:Gunex]
[Weapon:Charged Energy Blast]

Piloting a highly experimental ship Gunex, the young prodigy relies on planning ahead & prediction to set up bomb blasts that catch enemies by surprise.

Story


TBD

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