Caves of Lore

I created Caves of Lore because of my deep love for RPGs. This project took me 6 years to make and I learned a lot about coding, art, and storytelling. If you reach the end then be sure to let me know! Caves has deep combat, classic-styled pixel art, and (of course) LORE! 📖

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MY JOURNEY MAKING THIS GAME

I'm a self-taught solo-dev who built this passion project over 6 years while holding down a full time job and raising a family. I dedicated myself to work 5 minutes a day no matter what, and built the game piece by piece, not really knowing where I was going or how it would all end.

CAVES OF LORE

  • Caves of Lore is a turn-based, pixel-art, fantasy CRPG that combines elements of environmental exploration and character interaction with tactical, grid-based combat.
  • Fun and weird adventures await as you progress through a world full of monsters and humor. Hidden secrets and strange powers abound, allowing for a highly customizable party. Vast amounts of loot and treasure constantly increase your power, while dialogue, books and lore are waiting for those who want to be drawn into the world further.
  • Dark themes and ancient horrors don’t keep this game from remaining upbeat and funny, with a story that unfolds in unexpected ways. Tactical combat, endless magical item combos, and a vast array of spells, abilities and traits make for great replay value.
  • 6 character capacity party, 65+ spells, 65+ abilities, 65+ traits, 50+ monsters, 40+ NPCs , 30+ quests, and 20+ areas to explore. Hundreds of items and tens of thousands of enchantment combinations make for all manner of powerful items.

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윈도우OS
인디 RPG 전략

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