VMVA - Virtual Museum for Virtual Art
Tristan Isak Bendixen
2023년 7월 28일
211
조회수
0
리뷰 수
0+
추정 판매량
N/A
긍정 평가
게임 정보
| 출시일: | 2023년 7월 28일 |
| 개발사: | Tristan Isak Bendixen |
| 퍼블리셔: | Tristan Isak Bendixen |
| 플랫폼: | Windows |
| 출시 가격: | 무료 |
| 장르: | 어드벤처, 캐주얼, 무료 플레이, 시뮬레이션 |
업적 목록
업적 정보가 없습니다.
추천 게임
PowerWash Simulator 네모바지 스폰지밥 스페셜 팩
2023년 6월 29일
Qiybz
2023년 2월 2일
LAMBDA end THEORY Soundtrack
2022년 12월 18일
게임 소개
Welcome to Virtual Museum for Virtual Art! It is a freely accessible museum, which exclusively exhibits virtual art. The museum has five main rooms, with four of them following the ”white cube” format. In the main hall visitors can get orientations about the current exhibition.
상세 설명
Welcome to Virtual Museum for Virtual Art!
It is a freely accessible museum, which exclusively exhibits virtual art. Like in many video
games, the visitor walks around the museum in
a first person perspective using their mouse and
keyboard. The museum has five main rooms, with four of them following the ”white cube” format. The fifth and biggest room is the main hall where visitors get orientations about the current exhibition.
Although most video games and virtual worlds are inhabited by designed objects and textures, these tend to serve a secondary, decorative role. Often acting as scenery or props, the most common aesthetic experience of virtual art is of a peripheral nature. Whether or not something is regarded as an object of ’fine art’ or rather as a decorative object is a matter of perception. This difference in perception has much to do with the context in which the given artwork occurs. By mimicking the architectural style of a classical art museum, Virtual Museum for Virtual Art seeks to provide a platform for virtual artworks to be perceived
and considered as fine art.
It is a freely accessible museum, which exclusively exhibits virtual art. Like in many video
games, the visitor walks around the museum in
a first person perspective using their mouse and
keyboard. The museum has five main rooms, with four of them following the ”white cube” format. The fifth and biggest room is the main hall where visitors get orientations about the current exhibition.
Although most video games and virtual worlds are inhabited by designed objects and textures, these tend to serve a secondary, decorative role. Often acting as scenery or props, the most common aesthetic experience of virtual art is of a peripheral nature. Whether or not something is regarded as an object of ’fine art’ or rather as a decorative object is a matter of perception. This difference in perception has much to do with the context in which the given artwork occurs. By mimicking the architectural style of a classical art museum, Virtual Museum for Virtual Art seeks to provide a platform for virtual artworks to be perceived
and considered as fine art.
스크린샷
접속자 수
가격 정보
업적 목록
업적 정보가 없습니다.
요약 정보
스팀 리뷰
스팀 리뷰가 존재하지 않습니다.