* 제출 후 관리자가 확인 후 게임 페이지에 반영됩니다. 제보에 감사드립니다. 다수의 유저가 덕분에 한글화 패치를 쉽게 찾을 수 있게 되었습니다.
퍼블리셔 : Anthony Williams
개발자 : Anthony Williams
This game allows players to procedurally generate a 3D dungeon composed of worlds that are connected via portals. The player must collect all the objectives scattered across the dungeon in an order specified by the tutorial. The player must avoid enemies scattered across the dungeon. To collect the objectives, the player has the following tools: opening/closing portals, rotating the world they reside in, walking, and jumping. The game will test the player's movement in a 3D environment, understanding of the physics of the game, and memory of landmarks. The game has a minimalist design: simple shapes and colors. The game was made by a single developer. Have fun!