Fantasy Grounds - Cyberpunk Red: Core Rulebook

Cyberpunk Red: Core RulebookWelcome to the Time of the Red, Choomba! The Megacorporations spent decades wrecking everything and in the aftermath of their last War, everyone has to fend for themselves.But that's just fine. You can handle it.

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Cyberpunk Red: Core Rulebook

Welcome to the Time of the Red, Choomba! The Megacorporations spent decades wrecking everything and in the aftermath of their last War, everyone has to fend for themselves.

But that's just fine. You can handle it. After all, in a world of vicious boostergangs, rampaging cyborgs, corporate assassins, and nihilistic doomsday cults, there's only one rule: Always take it to the Edge.

Take the big risks, get the big rewards. Be the action, start the rebellion, light the fire. Never drive slow when you can blaze a trail.

You've hooked your Militech pistol to the interface in your brain; upgraded your cybernetic fist with carbo-glas blades; and installed cybereyes that can pierce through the red haze like morning fog. There's a world full of opportunities out there, just waiting for the right Edgerunner. Maybe that's you.

Cyberpunk RED is the latest edition of the classic tabletop roleplaying game of the Dark Future and encompasses everything you need to explore the post-War world of the Time of the Red, including:

A dense, deep-dive into the history and geography of Night City and the greater Cyberpunk world, and plenty of the lore about the Time of the Red.

Ten unique Roles for you to play: charismatic Rockerboys, lethal Solos, quick-hacking Netrunners, inventive Techs, lifesaving (and taking) Medtechs, hard-hitting Medias, duty-bound Lawmen, scheming Execs, clever Fixers, and range-riding Nomads. All completely integrated into Fantasy Grounds for easy pick up and reference.

A huge collection of useful tools, powerful weapons, protective armor, and gleaming cyberware to help you rule the Street. Save time calculating thanks to full automation of guns, gear and grenades.

Three Screamsheet adventures to show you what Cyberpunk is all about.

Pregenerated opponents perfect for populating the Combat Zones and Corporate compounds, plus a rollable table of encounters that use them to bring the City to life. The character wizard makes building your runner easy with a guide through the lifepath and all the skills you're going to need to survive the time of Red.

Rollable tables for just about anything you can think of to help you on the fly, vendors, bodegas, night markets and more! Netrunning made easy! Don't flounder over building or navigating architecture. It's all automated with rollable tables, and clear descriptions and links to all the information you're going to need!

Adapted for Fantasy Grounds by: Edward Patch, Sean Schnell, and Zane Toman

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