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A soul’s journey through a digital hell
What you once were… is gone.
Your body – dismantled. Your past – erased.
All that remains is a fragment of consciousness, sealed in metal.
You are Project O---O – a mechanical entity born from a sliver of soul.
A voice guides you. It claims to know you.
To have created you.
To share your mission: destroy the system and cut the tyrants off from their power source.
But something feels off.
With each level, the world grows darker. The voice – more insistent.
And you… less sure whose side you’re really on.
What if this wasn’t a rescue mission?
What if you’re not the hero… but a weapon?
And your awakening marks the beginning of something far worse?
One-button control – but that doesn’t mean it’s easy
The game is playable with keyboard (spacebar), mouse (left click), or controller – all actions mapped to a single input. Easy to learn, hard to survive.
Unique polarity-based movement
Your consciousness shifts between opposite ends of your body. Use it to avoid obstacles, break through walls, and outsmart enemies.
20 levels – 20 lives for each
The further you go, the harder it gets – each level demands observation, strategy, and sharp reflexes. You have 20 lives per level. Run out, and you restart that stage – but your overall progress is saved.
Checkpoints and progression system
Each level contains checkpoints – die, and you return to the last one, not the start. Your progress is also saved at the end of every completed level.
A disturbing story with a twist
Everything seems to have a purpose. But whose purpose is it, really? Some questions come too late – and not every answer will bring comfort.
Retro aesthetics and a hypnotic soundtrack
Clean, minimalist visuals inspired by classic games. Accompanied by a pulsating electronic soundtrack that not only builds tension, but pulls you deeper into your cybernetic journey.
The sounds don’t just fill the space – they define its rhythm. As if the game had a heartbeat. And you had to feel it… to survive.