Skyformer

A first-person survival and automation game where you build factories run by drones to power a machine that terraforms a planet. Build bases, prepare for storms, and harness the weather along the way.

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You are a robot sent to a planet to set up a system to make it habitable for your creators. However, the makeup of its atmosphere leads to a challenging process along the way.

Build factories automated by drones

Create systems to mine and process materials in automated pipelines. Configure drones to easily handle the logistics. Skyformer's automation is intended to be more casual than most automation games, with less calculations and planning involved. It's an automation game that you can play at the end of a tiring day.

Terraform and track the weather

The processed materials allow you to create and run a system that controls the climate, tracks the weather, and terraforms the planet. As you terraform, the planet becomes more capable of producing weather systems, some of which being quite destructive. This game has a dynamic weather system that interacts with the geography, producing microclimates in each region based on the current global climate.

Survive the process and achieve habitability!

Changing the climate of the planet can allow access to previously inhospitable regions, but can also do the opposite. Observing the weather and how the geography locally influences it is important to surviving the terraforming process. Different strategies can be used to survive storms, such as building up automated drone defense systems, strategically positioning buildings, or simply maximizing the power of your tools and taking storms head-on. The energy produced by the storms can also be harnessed!

The goal of the game is to achieve a climate that maximizes biomass across each region, and stabilize the atmosphere to the point at which storms are no longer destructive.

Development

  • Aiming to release the game in early access in Fall 2025. Will start with singleplayer, then update the game with 2 player co-op support once it's stable.

  • Will monitor wishlists to determine localization needs.

  • Engine/programming/art/design by solo dev @weatherfused. Sound by Marty Meinerz.

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영어, 스페인어 - 스페인, 일본어, 러시아어, 중국어 간체, 프랑스어, 독일어, 한국어, 포르투갈어 - 브라질

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