Mechafare

The early stages of an RTS I created in a gap year. Create your loadout, send your mechs to battle, capture objectives and destroy the enemy base

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The early stages of an RTS I created in a gap year.
Create your loadout from a wide assortment of mechs, including some that shoot, some that slash and some that do way to much damage. Send your mechs to battle, capture objectives, to improve your stats and destroy the enemy base. Generate alloys from playing matches to improve your loadout by purchasing mechs from the armoury. Have fun, it will be hard to but have fun

Planned updates:
-A lot more Mechs
-Smoother animations
-Cleaner UI
-Ability to Purchase Neonites
-Colour variants for Mechs
- Improved balance

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