게임 정보

Please note that during Early Access the game does not cover all areas of art yet!
The game's content is organized around the 7 elements of art: line, shape, form, space, value, color, and texture. The current version only covers lines with about 2–3 hours of gameplay for a minimal playthrough (more if you complete all the challenges and put extra effort into game projects). The other 6 elements are planned to be developed during Early Access.
Features
- An immersive user interface with a cozy, relaxing atmosphere.
- Carefully designed interactive tutorials teach how to use drawing tools, followed by intermediate lessons covering pixel art fundamentals with a focus on line art and jaggies.
- Put theory into practice with drawing challenges where you copy other indie game sprites or draw fan art from reference.
- Design video game sprites as you customize the game Snake and create your very own pinball machine. Of course, you get to play the games as well!
- Get in the groove with more than 6 hours of background music to accompany your drawing sessions.
Future development
Please keep in mind that the game is designed, drawn, and coded by a single person—me! I also have to run the business side of things, do marketing, and organize collaborations with other artists, all of which take time. Expect slow, but steady progress. I have been working on the bigger Pixel Art Academy universe for 9 years now and I don't intend to stop any time soon.I also keep a completely transparent development process. Visit my YouTube channel for frequent devlogs or catch me anywhere on the internet to chat about current progress.

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도트에 흥미를 가지고 있는 사람부터 도트 그림을 배우고 싶어하는 사람들까지 크게 도움을 받을 수 있는 '사이버 도트 학습지'입니다. 다양한 언어로 번역되고 더 개발된다면 게임 개발자 등 도트 지망생들에게 크게 도움이 될 것 같습니다. 1. 학습 중 일부 구간에서 다소 진행이 막힙니다. (어떻게 진행해야 되는지 지시가 다소 아쉽습니다.) 2. 제가 못찾은건지 모르겠는데 라인 팬아트(미키마우스) 그리기 구간에서 채점 기능이 작동하지 않았습니다.