Unnatural Worlds

Revolutionary grand-scale RTS game played on maps of any 3D shape. It emphasizes base building and logistics, careful planning, and minimizes micro-management of units.

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게임 정보

Strategy Game, Not Action Game

The game supports up to few thousands of units on the battlefield. Therefore, you must focus on thoughtful planning and strategic placement of your armies.

Individual units micromanagement is avoided wherever possible. Units have no user-activated skills. Just attack-move or leave them alone, and the units will do the best, on their own.

Also ensure protection of your supply lines.

Any-Shape 3D Maps

Play on the surface of any 3D shape, such as a planet, potato, horseshoe, or gear. Perhaps several islands floating in void connected with small bridges. Perhaps a stuck clockwork.

Most places can be ambushed from many directions. Units may shoot across void, if visible and in range.

Determining the strategic value of various positions on the map is a crucial skill to master the game.

Resources In The World

There is over a dozen types of resources: raw ores, intermediate goods, and military parts.

All resources are on pallets or in boxes, existing directly in the world, and requiring transportation. Trucks are controlled automatically.

UW has no technology tree or research. Progression is achieved through acquiring or refining new resources.

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요약 정보

윈도우OS 리눅스OS
액션 시뮬레이션 전략 앞서 해보기
영어*, 체코어
*음성이 지원되는 언어
https://github.com/unnatural-worlds/public-issue-tracker

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