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Medieval Darkness throws 1980s rockers into a brutal fantasy world twisted by fallen gods, undead legions, and cults that think the end of the world is a good thing.
This is a Multiplayer Online Dungeon Adventure. A MODA. That means fast progression, mission based adventures, real class roles, and persistent characters and hub towns. It also means co-op is the intended experience. You can play solo and hire followers who fill party roles, but the game truly sings(pun totally intended!) when players form a coordinated group.
Play Your Role
Classes are built for team play. Not everyone gets to be the main character. Someone has to heal you after you face-tank a skeleton warlord to impress your friends.
Tanks: Hold the line and control the fight
Healers: Keep the party alive when things go wrong
DPS: Make numbers go up and monsters go away
Templars can tank, heal, or attempt both at once if they enjoy living dangerously. Mages melt faces and whisk the group back to town. Rogues strike hard and vanish. Blacksmiths hit like a hammer and build the tools(and weapons, and armor) the war needs. Zealots heal by hurting themselves and everyone else questions their life choices.
Persistent Progression
You do not lose progress after a mission. You are building a hero over time.
Levels stay
Gear stays
Skills stay
Mission state reacts to wins and losses. Complete a quest and the darkness recedes. Lose an event and the Darkness grows, making the baddies that much tougher.Player plots(or player housing) is a place to build up workstations. They will go with you on certain missions.
Prestige for True Power
Once you reach level 10, you can visit a special NPC and Prestige. This resets only your character level to 1 and gives you a permanent upgrade. Gear, skills, spells, and unlocks stay with you. This is not a punishment. It is how legends are forged.
Earn Your Abilities
Magic and skills come from play, not from a vending machine.
Trainer quests: See your class trainer in Town hubs for special quests that grant your base abilities.
Rare loot drops: Sometimes training books will drop that give players new skills. Sometimes you might find just the right ingredient to craft that book yourself
Dungeon finds
Boss rewards
World exploration
If you want teleportation or holy fire, you will earn it by doing the work.
Build and Defend
Many missions start you off in a neighboring town that needs help… You may need to play defense, because NPCs can die. Settlements can fall. Reinforce defenses, save civilians, and survive assaults. If you slack off, the darkness grows.
Play Solo or Co-op
The game is fully playable alone with followers who fill class roles, but the intended experience is a group of players coordinating tank, healer, and DPS duties. Co-op makes every win feel earned and every mistake very public.
